From aa021085cfab10ab63a7e6c2f9c9e29b4111525c Mon Sep 17 00:00:00 2001 From: gdkchan Date: Fri, 5 May 2023 11:20:20 -0300 Subject: Allow any shader SSBO constant buffer slot and offset (#2237) * Allow any shader SSBO constant buffer slot and offset * Fix slot value passed to SetUsedStorageBuffer on fallback case * Shader cache version * Ensure that the storage buffer source constant buffer offset is word aligned * Fix FirstBinding on GetUniformBufferDescriptors --- src/Ryujinx.Graphics.Shader/BufferUsageFlags.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Ryujinx.Graphics.Shader/BufferUsageFlags.cs') diff --git a/src/Ryujinx.Graphics.Shader/BufferUsageFlags.cs b/src/Ryujinx.Graphics.Shader/BufferUsageFlags.cs index 657546cb..ab81d575 100644 --- a/src/Ryujinx.Graphics.Shader/BufferUsageFlags.cs +++ b/src/Ryujinx.Graphics.Shader/BufferUsageFlags.cs @@ -6,7 +6,7 @@ namespace Ryujinx.Graphics.Shader /// Flags that indicate how a buffer will be used in a shader. /// [Flags] - public enum BufferUsageFlags + public enum BufferUsageFlags : byte { None = 0, -- cgit v1.2.3