From 82f90704a0662bba7254cb0bc262d785acdabc67 Mon Sep 17 00:00:00 2001 From: Marco Carvalho Date: Wed, 14 Jun 2023 21:34:55 -0300 Subject: Blocks should be synchronized on read-only fields (#5212) * Blocks should be synchronized on read-only fields * more readonlys * fix alignment * more * Update ISelfController.cs * simplify new * simplify new --- src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs | 2 +- src/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs | 2 +- src/Ryujinx.Graphics.OpenGL/ResourcePool.cs | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src/Ryujinx.Graphics.OpenGL') diff --git a/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs b/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs index e0aafa6f..648600bc 100644 --- a/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs +++ b/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueue.cs @@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries private ulong _accumulatedCounter; private int _waiterCount; - private object _lock = new object(); + private readonly object _lock = new(); private Queue _queryPool; private AutoResetEvent _queuedEvent = new AutoResetEvent(false); diff --git a/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs b/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs index 7297baab..ffe1f774 100644 --- a/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs +++ b/src/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs @@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries private bool _hostAccessReserved = false; private int _refCount = 1; // Starts with a reference from the counter queue. - private object _lock = new object(); + private readonly object _lock = new(); private ulong _result = ulong.MaxValue; private double _divisor = 1f; diff --git a/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs b/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs index 57231cd6..69d2a78e 100644 --- a/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs +++ b/src/Ryujinx.Graphics.OpenGL/ResourcePool.cs @@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.OpenGL { private const int DisposedLiveFrames = 2; - private readonly object _lock = new object(); + private readonly object _lock = new(); private readonly Dictionary> _textures = new Dictionary>(); /// -- cgit v1.2.3