From dc0dbc50abdaedfdcca05e5a5c1a5f26f70e3b79 Mon Sep 17 00:00:00 2001 From: cstamford Date: Sun, 28 May 2023 22:31:56 +0100 Subject: Add support for VK_EXT_depth_clip_control. (#5027) * Add support for VK_EXT_depth_clip_control. * Code review feedback Minor formatting Co-authored-by: gdkchan * Check .DepthClipControl to make sure the host actually supports the feature. * Review feedback: remove Vulkan platform switch, relying on QueryHostSupportsDepthClipControl to drive the behaviour - OpenGL returns true, and any future platforms that don't support the [-1, 1] depth mode can return false for the transformation. --------- Co-authored-by: gdkchan --- src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs') diff --git a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs index 7d5fe893..161191b8 100644 --- a/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs +++ b/src/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs @@ -163,6 +163,7 @@ namespace Ryujinx.Graphics.OpenGL supportsViewportMask: HwCapabilities.SupportsViewportArray2, supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle, supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters, + supportsDepthClipControl: true, maximumUniformBuffersPerStage: 13, // TODO: Avoid hardcoding those limits here and get from driver? maximumStorageBuffersPerStage: 16, maximumTexturesPerStage: 32, -- cgit v1.2.3