From 268c9aecf8e9181bb7114cf1dd826f00b2237714 Mon Sep 17 00:00:00 2001 From: jhorv <38920027+jhorv@users.noreply.github.com> Date: Sun, 14 Apr 2024 16:06:14 -0400 Subject: Texture loading: reduce memory allocations (#6623) * rebase * add methods Ryyjinx.Common EmbeddedResources and SteamUtils * GAL changes - change SetData() methods and ThreadedTexture commands to use IMemoryOwner instead of SpanOrArray * Ryujinx.Graphics.Texture: change texture conversion methods to return IMemoryOwner and allocate from ByteMemoryPool * Ryujinx.Graphics.OpenGL: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner instead of SpanOrArray * Ryujinx.Graphics.Vulkan: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner instead of SpanOrArray * Ryujinx.Graphics.Gpu: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner instead of SpanOrArray * Remove now-unused SpanOrArray * post-rebase cleanup * PixelConverter: remove unsafe modifier on safe methods, and remove one unnecessary cast * use ByteMemoryPool.Rent() in GetWritableRegion() impls * fix formatting, rename `ReadRentedMemory()` to `ReadFileToRentedMemory()`` * Texture.ConvertToHostCompatibleFormat(): dispose of `result` in Astc decode branch --- src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) (limited to 'src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs') diff --git a/src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs b/src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs index f140b276..a8196541 100644 --- a/src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs +++ b/src/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs @@ -1,7 +1,7 @@ using OpenTK.Graphics.OpenGL; -using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL; using System; +using System.Buffers; namespace Ryujinx.Graphics.OpenGL.Image { @@ -54,19 +54,24 @@ namespace Ryujinx.Graphics.OpenGL.Image throw new NotImplementedException(); } - public void SetData(SpanOrArray data) + /// + public void SetData(IMemoryOwner data) { - var dataSpan = data.AsSpan(); + var dataSpan = data.Memory.Span; Buffer.SetData(_buffer, _bufferOffset, dataSpan[..Math.Min(dataSpan.Length, _bufferSize)]); + + data.Dispose(); } - public void SetData(SpanOrArray data, int layer, int level) + /// + public void SetData(IMemoryOwner data, int layer, int level) { throw new NotSupportedException(); } - public void SetData(SpanOrArray data, int layer, int level, Rectangle region) + /// + public void SetData(IMemoryOwner data, int layer, int level, Rectangle region) { throw new NotSupportedException(); } -- cgit v1.2.3