From e37735ed2630a807c709d2d3e2099f6c1f2b10fe Mon Sep 17 00:00:00 2001 From: gdkchan Date: Thu, 15 Feb 2024 19:06:26 -0300 Subject: Implement X8Z24 texture format (#6315) --- src/Ryujinx.Graphics.OpenGL/Framebuffer.cs | 16 ++-------------- 1 file changed, 2 insertions(+), 14 deletions(-) (limited to 'src/Ryujinx.Graphics.OpenGL/Framebuffer.cs') diff --git a/src/Ryujinx.Graphics.OpenGL/Framebuffer.cs b/src/Ryujinx.Graphics.OpenGL/Framebuffer.cs index 3b79c5d6..394b8bc7 100644 --- a/src/Ryujinx.Graphics.OpenGL/Framebuffer.cs +++ b/src/Ryujinx.Graphics.OpenGL/Framebuffer.cs @@ -119,11 +119,11 @@ namespace Ryujinx.Graphics.OpenGL private static FramebufferAttachment GetAttachment(Format format) { - if (IsPackedDepthStencilFormat(format)) + if (FormatTable.IsPackedDepthStencil(format)) { return FramebufferAttachment.DepthStencilAttachment; } - else if (IsDepthOnlyFormat(format)) + else if (FormatTable.IsDepthOnly(format)) { return FramebufferAttachment.DepthAttachment; } @@ -133,18 +133,6 @@ namespace Ryujinx.Graphics.OpenGL } } - private static bool IsPackedDepthStencilFormat(Format format) - { - return format == Format.D24UnormS8Uint || - format == Format.D32FloatS8Uint || - format == Format.S8UintD24Unorm; - } - - private static bool IsDepthOnlyFormat(Format format) - { - return format == Format.D16Unorm || format == Format.D32Float; - } - public int GetColorLayerCount(int index) { return _colors[index]?.Info.GetDepthOrLayers() ?? 0; -- cgit v1.2.3