From 73f985d27ca0c85f053e8b9494ba83a6c4d3afbf Mon Sep 17 00:00:00 2001 From: jhorv <38920027+jhorv@users.noreply.github.com> Date: Wed, 18 Sep 2024 22:00:54 -0400 Subject: Replace passing by IMemoryOwner with passing by concrete MemoryOwner (#7171) * refactor(perf): pass MemoryOwner around as itself rather than IMemoryOwner * fix(perf): get span via MemoryOwner.Span property instead of through Memory property * fix: incorrect comment change --- src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs | 4 +- src/Ryujinx.Graphics.Gpu/Image/Texture.cs | 49 ++++++++++++------------- src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs | 4 +- 3 files changed, 28 insertions(+), 29 deletions(-) (limited to 'src/Ryujinx.Graphics.Gpu') diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs index f2bfd8ea..cdeae004 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs @@ -1,10 +1,10 @@ using Ryujinx.Common; +using Ryujinx.Common.Memory; using Ryujinx.Graphics.Device; using Ryujinx.Graphics.Gpu.Engine.Threed; using Ryujinx.Graphics.Gpu.Memory; using Ryujinx.Graphics.Texture; using System; -using System.Buffers; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; @@ -353,7 +353,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma if (target != null) { - IMemoryOwner data; + MemoryOwner data; if (srcLinear) { data = LayoutConverter.ConvertLinearStridedToLinear( diff --git a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs index 3b6c407c..7ee2e5cf 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs @@ -7,7 +7,6 @@ using Ryujinx.Graphics.Texture.Astc; using Ryujinx.Memory; using Ryujinx.Memory.Range; using System; -using System.Buffers; using System.Collections.Generic; using System.Diagnostics; using System.Linq; @@ -662,7 +661,7 @@ namespace Ryujinx.Graphics.Gpu.Image } } - IMemoryOwner result = ConvertToHostCompatibleFormat(data); + MemoryOwner result = ConvertToHostCompatibleFormat(data); if (ScaleFactor != 1f && AllowScaledSetData()) { @@ -685,7 +684,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// Uploads new texture data to the host GPU. /// /// New data - public void SetData(IMemoryOwner data) + public void SetData(MemoryOwner data) { BlacklistScale(); @@ -704,7 +703,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// New data /// Target layer /// Target level - public void SetData(IMemoryOwner data, int layer, int level) + public void SetData(MemoryOwner data, int layer, int level) { BlacklistScale(); @@ -722,7 +721,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// Target layer /// Target level /// Target sub-region of the texture to update - public void SetData(IMemoryOwner data, int layer, int level, Rectangle region) + public void SetData(MemoryOwner data, int layer, int level, Rectangle region) { BlacklistScale(); @@ -740,7 +739,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// Mip level to convert /// True to convert a single slice /// Converted data - public IMemoryOwner ConvertToHostCompatibleFormat(ReadOnlySpan data, int level = 0, bool single = false) + public MemoryOwner ConvertToHostCompatibleFormat(ReadOnlySpan data, int level = 0, bool single = false) { int width = Info.Width; int height = Info.Height; @@ -755,7 +754,7 @@ namespace Ryujinx.Graphics.Gpu.Image int sliceDepth = single ? 1 : depth; - IMemoryOwner linear; + MemoryOwner linear; if (Info.IsLinear) { @@ -788,7 +787,7 @@ namespace Ryujinx.Graphics.Gpu.Image data); } - IMemoryOwner result = linear; + MemoryOwner result = linear; // Handle compressed cases not supported by the host: // - ASTC is usually not supported on desktop cards. @@ -832,19 +831,19 @@ namespace Ryujinx.Graphics.Gpu.Image case Format.Etc2RgbaUnorm: using (result) { - return ETC2Decoder.DecodeRgba(result.Memory.Span, width, height, sliceDepth, levels, layers); + return ETC2Decoder.DecodeRgba(result.Span, width, height, sliceDepth, levels, layers); } case Format.Etc2RgbPtaSrgb: case Format.Etc2RgbPtaUnorm: using (result) { - return ETC2Decoder.DecodePta(result.Memory.Span, width, height, sliceDepth, levels, layers); + return ETC2Decoder.DecodePta(result.Span, width, height, sliceDepth, levels, layers); } case Format.Etc2RgbSrgb: case Format.Etc2RgbUnorm: using (result) { - return ETC2Decoder.DecodeRgb(result.Memory.Span, width, height, sliceDepth, levels, layers); + return ETC2Decoder.DecodeRgb(result.Span, width, height, sliceDepth, levels, layers); } } } @@ -856,43 +855,43 @@ namespace Ryujinx.Graphics.Gpu.Image case Format.Bc1RgbaUnorm: using (result) { - return BCnDecoder.DecodeBC1(result.Memory.Span, width, height, sliceDepth, levels, layers); + return BCnDecoder.DecodeBC1(result.Span, width, height, sliceDepth, levels, layers); } case Format.Bc2Srgb: case Format.Bc2Unorm: using (result) { - return BCnDecoder.DecodeBC2(result.Memory.Span, width, height, sliceDepth, levels, layers); + return BCnDecoder.DecodeBC2(result.Span, width, height, sliceDepth, levels, layers); } case Format.Bc3Srgb: case Format.Bc3Unorm: using (result) { - return BCnDecoder.DecodeBC3(result.Memory.Span, width, height, sliceDepth, levels, layers); + return BCnDecoder.DecodeBC3(result.Span, width, height, sliceDepth, levels, layers); } case Format.Bc4Snorm: case Format.Bc4Unorm: using (result) { - return BCnDecoder.DecodeBC4(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc4Snorm); + return BCnDecoder.DecodeBC4(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc4Snorm); } case Format.Bc5Snorm: case Format.Bc5Unorm: using (result) { - return BCnDecoder.DecodeBC5(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc5Snorm); + return BCnDecoder.DecodeBC5(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc5Snorm); } case Format.Bc6HSfloat: case Format.Bc6HUfloat: using (result) { - return BCnDecoder.DecodeBC6(result.Memory.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc6HSfloat); + return BCnDecoder.DecodeBC6(result.Span, width, height, sliceDepth, levels, layers, Format == Format.Bc6HSfloat); } case Format.Bc7Srgb: case Format.Bc7Unorm: using (result) { - return BCnDecoder.DecodeBC7(result.Memory.Span, width, height, sliceDepth, levels, layers); + return BCnDecoder.DecodeBC7(result.Span, width, height, sliceDepth, levels, layers); } } } @@ -900,7 +899,7 @@ namespace Ryujinx.Graphics.Gpu.Image { using (result) { - var converted = PixelConverter.ConvertR4G4ToR4G4B4A4(result.Memory.Span, width); + var converted = PixelConverter.ConvertR4G4ToR4G4B4A4(result.Span, width); if (_context.Capabilities.SupportsR4G4B4A4Format) { @@ -910,7 +909,7 @@ namespace Ryujinx.Graphics.Gpu.Image { using (converted) { - return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(converted.Memory.Span, width); + return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(converted.Span, width); } } } @@ -921,7 +920,7 @@ namespace Ryujinx.Graphics.Gpu.Image { using (result) { - return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Memory.Span, width); + return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Span, width); } } } @@ -933,24 +932,24 @@ namespace Ryujinx.Graphics.Gpu.Image case Format.R5G6B5Unorm: using (result) { - return PixelConverter.ConvertR5G6B5ToR8G8B8A8(result.Memory.Span, width); + return PixelConverter.ConvertR5G6B5ToR8G8B8A8(result.Span, width); } case Format.B5G5R5A1Unorm: case Format.R5G5B5X1Unorm: case Format.R5G5B5A1Unorm: using (result) { - return PixelConverter.ConvertR5G5B5ToR8G8B8A8(result.Memory.Span, width, Format == Format.R5G5B5X1Unorm); + return PixelConverter.ConvertR5G5B5ToR8G8B8A8(result.Span, width, Format == Format.R5G5B5X1Unorm); } case Format.A1B5G5R5Unorm: using (result) { - return PixelConverter.ConvertA1B5G5R5ToR8G8B8A8(result.Memory.Span, width); + return PixelConverter.ConvertA1B5G5R5ToR8G8B8A8(result.Span, width); } case Format.R4G4B4A4Unorm: using (result) { - return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Memory.Span, width); + return PixelConverter.ConvertR4G4B4A4ToR8G8B8A8(result.Span, width); } } } diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs index 06ca2c59..526fc0c2 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs @@ -1,3 +1,4 @@ +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.Gpu.Memory; using Ryujinx.Graphics.Texture; @@ -5,7 +6,6 @@ using Ryujinx.Memory; using Ryujinx.Memory.Range; using Ryujinx.Memory.Tracking; using System; -using System.Buffers; using System.Collections.Generic; using System.Runtime.CompilerServices; @@ -445,7 +445,7 @@ namespace Ryujinx.Graphics.Gpu.Image ReadOnlySpan data = dataSpan[(offset - spanBase)..]; - IMemoryOwner result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel + level, true); + MemoryOwner result = Storage.ConvertToHostCompatibleFormat(data, info.BaseLevel + level, true); Storage.SetData(result, info.BaseLayer + layer, info.BaseLevel + level); } -- cgit v1.2.3