From f241f88558b3fe90d76fc21123bd06b9e4c3d2da Mon Sep 17 00:00:00 2001 From: gdkchan Date: Mon, 22 Jan 2024 17:14:46 -0300 Subject: Add a separate device memory manager (#6153) * Add a separate device memory manager * Still need this * Device writes are always tracked * Device writes are always tracked (2) * Rename more instances of gmm to mm --- .../Synchronization/SynchronizationManager.cs | 27 ++++------------------ 1 file changed, 5 insertions(+), 22 deletions(-) (limited to 'src/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs') diff --git a/src/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs b/src/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs index c2fa4c24..1042a4db 100644 --- a/src/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs +++ b/src/Ryujinx.Graphics.Gpu/Synchronization/SynchronizationManager.cs @@ -1,4 +1,5 @@ using Ryujinx.Common.Logging; +using Ryujinx.Graphics.Device; using System; using System.Threading; @@ -7,7 +8,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization /// /// GPU synchronization manager. /// - public class SynchronizationManager + public class SynchronizationManager : ISynchronizationManager { /// /// The maximum number of syncpoints supported by the GM20B. @@ -29,12 +30,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization } } - /// - /// Increment the value of a syncpoint with a given id. - /// - /// The id of the syncpoint - /// Thrown when id >= MaxHardwareSyncpoints - /// The incremented value of the syncpoint + /// public uint IncrementSyncpoint(uint id) { ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints); @@ -42,12 +38,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization return _syncpoints[id].Increment(); } - /// - /// Get the value of a syncpoint with a given id. - /// - /// The id of the syncpoint - /// Thrown when id >= MaxHardwareSyncpoints - /// The value of the syncpoint + /// public uint GetSyncpointValue(uint id) { ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints); @@ -84,15 +75,7 @@ namespace Ryujinx.Graphics.Gpu.Synchronization _syncpoints[id].UnregisterCallback(waiterInformation); } - /// - /// Wait on a syncpoint with a given id at a target threshold. - /// The callback will be called once the threshold is reached and will automatically be unregistered. - /// - /// The id of the syncpoint - /// The target threshold - /// The timeout - /// Thrown when id >= MaxHardwareSyncpoints - /// True if timed out + /// public bool WaitOnSyncpoint(uint id, uint threshold, TimeSpan timeout) { ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual(id, (uint)MaxHardwareSyncpoints); -- cgit v1.2.3