From effd546331371928bc38bc8a48b0c26c7c59f3e9 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 16 Aug 2023 08:30:33 -0300 Subject: Implement scaled vertex format emulation (#5564) * Implement scaled vertex format emulation * Auto-format (whitespace) * Delete ToVec4Type --- src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/Ryujinx.Graphics.Gpu/Shader') diff --git a/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs b/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs index 6d27f18d..e7a2d345 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs @@ -153,6 +153,8 @@ namespace Ryujinx.Graphics.Gpu.Shader public bool QueryHostSupportsNonConstantTextureOffset() => _context.Capabilities.SupportsNonConstantTextureOffset; + public bool QueryHostSupportsScaledVertexFormats() => _context.Capabilities.SupportsScaledVertexFormats; + public bool QueryHostSupportsShaderBallot() => _context.Capabilities.SupportsShaderBallot; public bool QueryHostSupportsShaderBarrierDivergence() => _context.Capabilities.SupportsShaderBarrierDivergence; -- cgit v1.2.3