From 9c6071a645e72b56e42cf687f9c1a182be2673ac Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 11 Jul 2023 14:07:41 -0300 Subject: Move support buffer update out of the backends (#5411) * Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater --- src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'src/Ryujinx.Graphics.Gpu/Shader') diff --git a/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs b/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs index 7356410c..af1e1ee3 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs @@ -58,6 +58,7 @@ namespace Ryujinx.Graphics.Gpu.Shader } AddDescriptor(SupportBufferStages, ResourceType.UniformBuffer, UniformSetIndex, 0, 1); + AddUsage(SupportBufferStages, ResourceType.UniformBuffer, ResourceAccess.Read, UniformSetIndex, 0, 1); _reservedConstantBuffers = 1; // For the support buffer. -- cgit v1.2.3