From 3b46bb73f781a011705ecbc8a1d3207dfb145829 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Sun, 2 Jul 2023 02:47:54 +0200 Subject: [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Another rebase, another dotnet format run * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Remove a few unused parameters * Replace MmeShadowScratch with Array256 * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First pass of dotnet format * Add unsafe dotnet format changes * Fix typos * Add trailing commas * Disable formatting for FormatTable * Address review feedback --- src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs') diff --git a/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs b/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs index 2dd7c631..07b7ddc2 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs @@ -4,7 +4,6 @@ using Ryujinx.Graphics.Gpu.Engine.Threed; using Ryujinx.Graphics.Gpu.Image; using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader.Translation; -using System; namespace Ryujinx.Graphics.Gpu.Shader { @@ -125,7 +124,7 @@ namespace Ryujinx.Graphics.Gpu.Shader 3 => 2, // Geometry 1 => 3, // Tessellation control 2 => 4, // Tessellation evaluation - _ => 0 // Vertex/Compute + _ => 0, // Vertex/Compute }; } @@ -188,6 +187,7 @@ namespace Ryujinx.Graphics.Gpu.Shader return formatInfo.Format switch { +#pragma warning disable IDE0055 // Disable formatting Format.R8Unorm => TextureFormat.R8Unorm, Format.R8Snorm => TextureFormat.R8Snorm, Format.R8Uint => TextureFormat.R8Uint, @@ -228,7 +228,8 @@ namespace Ryujinx.Graphics.Gpu.Shader Format.R10G10B10A2Unorm => TextureFormat.R10G10B10A2Unorm, Format.R10G10B10A2Uint => TextureFormat.R10G10B10A2Uint, Format.R11G11B10Float => TextureFormat.R11G11B10Float, - _ => TextureFormat.Unknown + _ => TextureFormat.Unknown, +#pragma warning restore IDE0055 }; } @@ -256,7 +257,7 @@ namespace Ryujinx.Graphics.Gpu.Shader PrimitiveTopology.Patches => tessellationMode.UnpackPatchType() == TessPatchType.Isolines ? InputTopology.Lines : InputTopology.Triangles, - _ => InputTopology.Points + _ => InputTopology.Points, }; } } -- cgit v1.2.3