From 3b46bb73f781a011705ecbc8a1d3207dfb145829 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Sun, 2 Jul 2023 02:47:54 +0200 Subject: [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Another rebase, another dotnet format run * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Remove a few unused parameters * Replace MmeShadowScratch with Array256 * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First pass of dotnet format * Add unsafe dotnet format changes * Fix typos * Add trailing commas * Disable formatting for FormatTable * Address review feedback --- .../Shader/DiskCache/ShaderBinarySerializer.cs | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ShaderBinarySerializer.cs') diff --git a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ShaderBinarySerializer.cs b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ShaderBinarySerializer.cs index 2dc5c971..a18b5780 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ShaderBinarySerializer.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/ShaderBinarySerializer.cs @@ -3,7 +3,6 @@ using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader.Translation; -using System; using System.Collections.Generic; using System.IO; @@ -29,10 +28,10 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache public static ShaderSource[] Unpack(CachedShaderStage[] stages, byte[] code) { - using MemoryStream input = new MemoryStream(code); - using BinaryReader reader = new BinaryReader(input); + using MemoryStream input = new(code); + using BinaryReader reader = new(input); - List output = new List(); + List output = new(); int count = reader.ReadInt32(); @@ -48,4 +47,4 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache return output.ToArray(); } } -} \ No newline at end of file +} -- cgit v1.2.3