From d9a18919b051a3cfa4b3c9f5f2a2fb0e8eecfcd5 Mon Sep 17 00:00:00 2001 From: Nicolas Abram Date: Wed, 13 Mar 2024 17:26:19 -0300 Subject: Fix geometry shader passthrough issue (#6462) * Fix geometry shader passthrough issue (Diagnosed by gdkchan) * Fix whitespace formatting * Fix whitespace formatting * Bump shader cache version * Don't apply PassthroughNV decorations to output geometry shader variables --- src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs') diff --git a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs index 4a00d4d8..5036186b 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs @@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache private const ushort FileFormatVersionMajor = 1; private const ushort FileFormatVersionMinor = 2; private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor; - private const uint CodeGenVersion = 6455; + private const uint CodeGenVersion = 6462; private const string SharedTocFileName = "shared.toc"; private const string SharedDataFileName = "shared.data"; -- cgit v1.2.3