From cee712105850ac3385cd0091a923438167433f9f Mon Sep 17 00:00:00 2001 From: TSR Berry <20988865+TSRBerry@users.noreply.github.com> Date: Sat, 8 Apr 2023 01:22:00 +0200 Subject: Move solution and projects to src --- .../Shader/CachedShaderProgram.cs | 56 ++++++++++++++++++++++ 1 file changed, 56 insertions(+) create mode 100644 src/Ryujinx.Graphics.Gpu/Shader/CachedShaderProgram.cs (limited to 'src/Ryujinx.Graphics.Gpu/Shader/CachedShaderProgram.cs') diff --git a/src/Ryujinx.Graphics.Gpu/Shader/CachedShaderProgram.cs b/src/Ryujinx.Graphics.Gpu/Shader/CachedShaderProgram.cs new file mode 100644 index 00000000..ff9c39a1 --- /dev/null +++ b/src/Ryujinx.Graphics.Gpu/Shader/CachedShaderProgram.cs @@ -0,0 +1,56 @@ +using Ryujinx.Graphics.GAL; +using System; + +namespace Ryujinx.Graphics.Gpu.Shader +{ + /// + /// Represents a program composed of one or more shader stages (for graphics shaders), + /// or a single shader (for compute shaders). + /// + class CachedShaderProgram : IDisposable + { + /// + /// Host shader program object. + /// + public IProgram HostProgram { get; } + + /// + /// GPU state used to create this version of the shader. + /// + public ShaderSpecializationState SpecializationState { get; } + + /// + /// Compiled shader for each shader stage. + /// + public CachedShaderStage[] Shaders { get; } + + /// + /// Cached shader bindings, ready for placing into the bindings manager. + /// + public CachedShaderBindings Bindings { get; } + + /// + /// Creates a new instance of the shader bundle. + /// + /// Host program with all the shader stages + /// GPU state used to create this version of the shader + /// Shaders + public CachedShaderProgram(IProgram hostProgram, ShaderSpecializationState specializationState, params CachedShaderStage[] shaders) + { + HostProgram = hostProgram; + SpecializationState = specializationState; + Shaders = shaders; + + SpecializationState.Prepare(shaders); + Bindings = new CachedShaderBindings(shaders.Length == 1, shaders); + } + + /// + /// Dispose of the host shader resources. + /// + public void Dispose() + { + HostProgram.Dispose(); + } + } +} -- cgit v1.2.3