From 268c9aecf8e9181bb7114cf1dd826f00b2237714 Mon Sep 17 00:00:00 2001 From: jhorv <38920027+jhorv@users.noreply.github.com> Date: Sun, 14 Apr 2024 16:06:14 -0400 Subject: Texture loading: reduce memory allocations (#6623) * rebase * add methods Ryyjinx.Common EmbeddedResources and SteamUtils * GAL changes - change SetData() methods and ThreadedTexture commands to use IMemoryOwner instead of SpanOrArray * Ryujinx.Graphics.Texture: change texture conversion methods to return IMemoryOwner and allocate from ByteMemoryPool * Ryujinx.Graphics.OpenGL: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner instead of SpanOrArray * Ryujinx.Graphics.Vulkan: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner instead of SpanOrArray * Ryujinx.Graphics.Gpu: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner instead of SpanOrArray * Remove now-unused SpanOrArray * post-rebase cleanup * PixelConverter: remove unsafe modifier on safe methods, and remove one unnecessary cast * use ByteMemoryPool.Rent() in GetWritableRegion() impls * fix formatting, rename `ReadRentedMemory()` to `ReadFileToRentedMemory()`` * Texture.ConvertToHostCompatibleFormat(): dispose of `result` in Astc decode branch --- src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs | 8 +++++--- src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs | 8 ++++++-- 2 files changed, 11 insertions(+), 5 deletions(-) (limited to 'src/Ryujinx.Graphics.Gpu/Memory') diff --git a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs index 30f87813..0b6c78fa 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs @@ -1,6 +1,8 @@ +using Ryujinx.Common.Memory; using Ryujinx.Memory; using Ryujinx.Memory.Range; using System; +using System.Buffers; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; @@ -240,11 +242,11 @@ namespace Ryujinx.Graphics.Gpu.Memory } else { - Memory memory = new byte[size]; + IMemoryOwner memoryOwner = ByteMemoryPool.Rent(size); - GetSpan(va, size).CopyTo(memory.Span); + GetSpan(va, size).CopyTo(memoryOwner.Memory.Span); - return new WritableRegion(this, va, memory, tracked); + return new WritableRegion(this, va, memoryOwner, tracked); } } diff --git a/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs b/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs index ce970fab..4d09c3aa 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs @@ -1,3 +1,4 @@ +using Ryujinx.Common.Memory; using Ryujinx.Cpu; using Ryujinx.Graphics.Device; using Ryujinx.Graphics.Gpu.Image; @@ -6,6 +7,7 @@ using Ryujinx.Memory; using Ryujinx.Memory.Range; using Ryujinx.Memory.Tracking; using System; +using System.Buffers; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; @@ -190,7 +192,9 @@ namespace Ryujinx.Graphics.Gpu.Memory } else { - Memory memory = new byte[range.GetSize()]; + IMemoryOwner memoryOwner = ByteMemoryPool.Rent(range.GetSize()); + + Memory memory = memoryOwner.Memory; int offset = 0; for (int i = 0; i < range.Count; i++) @@ -204,7 +208,7 @@ namespace Ryujinx.Graphics.Gpu.Memory offset += size; } - return new WritableRegion(new MultiRangeWritableBlock(range, this), 0, memory, tracked); + return new WritableRegion(new MultiRangeWritableBlock(range, this), 0, memoryOwner, tracked); } } -- cgit v1.2.3