From cee712105850ac3385cd0091a923438167433f9f Mon Sep 17 00:00:00 2001
From: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Date: Sat, 8 Apr 2023 01:22:00 +0200
Subject: Move solution and projects to src
---
src/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs | 162 ++++++++++++++++++++++++++
1 file changed, 162 insertions(+)
create mode 100644 src/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs
(limited to 'src/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs')
diff --git a/src/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs b/src/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs
new file mode 100644
index 00000000..eb7222f9
--- /dev/null
+++ b/src/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs
@@ -0,0 +1,162 @@
+using Ryujinx.Graphics.Gpu.Memory;
+using System.Collections.Generic;
+
+namespace Ryujinx.Graphics.Gpu.Image
+{
+ ///
+ /// Sampler pool.
+ ///
+ class SamplerPool : Pool, IPool
+ {
+ private float _forcedAnisotropy;
+
+ ///
+ /// Linked list node used on the sampler pool cache.
+ ///
+ public LinkedListNode CacheNode { get; set; }
+
+ ///
+ /// Timestamp used by the sampler pool cache, updated on every use of this sampler pool.
+ ///
+ public ulong CacheTimestamp { get; set; }
+
+ ///
+ /// Creates a new instance of the sampler pool.
+ ///
+ /// GPU context that the sampler pool belongs to
+ /// Physical memory where the sampler descriptors are mapped
+ /// Address of the sampler pool in guest memory
+ /// Maximum sampler ID of the sampler pool (equal to maximum samplers minus one)
+ public SamplerPool(GpuContext context, PhysicalMemory physicalMemory, ulong address, int maximumId) : base(context, physicalMemory, address, maximumId)
+ {
+ _forcedAnisotropy = GraphicsConfig.MaxAnisotropy;
+ }
+
+ ///
+ /// Gets the sampler with the given ID.
+ ///
+ /// ID of the sampler. This is effectively a zero-based index
+ /// The sampler with the given ID
+ public override Sampler Get(int id)
+ {
+ if ((uint)id >= Items.Length)
+ {
+ return null;
+ }
+
+ if (SequenceNumber != Context.SequenceNumber)
+ {
+ if (_forcedAnisotropy != GraphicsConfig.MaxAnisotropy)
+ {
+ _forcedAnisotropy = GraphicsConfig.MaxAnisotropy;
+
+ for (int i = 0; i < Items.Length; i++)
+ {
+ if (Items[i] != null)
+ {
+ Items[i].Dispose();
+
+ Items[i] = null;
+ }
+ }
+
+ UpdateModifiedSequence();
+ }
+
+ SequenceNumber = Context.SequenceNumber;
+
+ SynchronizeMemory();
+ }
+
+ Sampler sampler = Items[id];
+
+ if (sampler == null)
+ {
+ SamplerDescriptor descriptor = GetDescriptor(id);
+
+ sampler = new Sampler(Context, descriptor);
+
+ Items[id] = sampler;
+
+ DescriptorCache[id] = descriptor;
+ }
+
+ return sampler;
+ }
+
+ ///
+ /// Checks if the pool was modified, and returns the last sequence number where a modification was detected.
+ ///
+ /// A number that increments each time a modification is detected
+ public int CheckModified()
+ {
+ if (SequenceNumber != Context.SequenceNumber)
+ {
+ SequenceNumber = Context.SequenceNumber;
+
+ if (_forcedAnisotropy != GraphicsConfig.MaxAnisotropy)
+ {
+ _forcedAnisotropy = GraphicsConfig.MaxAnisotropy;
+
+ for (int i = 0; i < Items.Length; i++)
+ {
+ if (Items[i] != null)
+ {
+ Items[i].Dispose();
+
+ Items[i] = null;
+ }
+ }
+
+ UpdateModifiedSequence();
+ }
+
+ SynchronizeMemory();
+ }
+
+ return ModifiedSequenceNumber;
+ }
+
+ ///
+ /// Implementation of the sampler pool range invalidation.
+ ///
+ /// Start address of the range of the sampler pool
+ /// Size of the range being invalidated
+ protected override void InvalidateRangeImpl(ulong address, ulong size)
+ {
+ ulong endAddress = address + size;
+
+ for (; address < endAddress; address += DescriptorSize)
+ {
+ int id = (int)((address - Address) / DescriptorSize);
+
+ Sampler sampler = Items[id];
+
+ if (sampler != null)
+ {
+ SamplerDescriptor descriptor = GetDescriptor(id);
+
+ // If the descriptors are the same, the sampler is still valid.
+ if (descriptor.Equals(ref DescriptorCache[id]))
+ {
+ continue;
+ }
+
+ sampler.Dispose();
+
+ Items[id] = null;
+ }
+ }
+ }
+
+ ///
+ /// Deletes a given sampler pool entry.
+ /// The host memory used by the sampler is released by the driver.
+ ///
+ /// The entry to be deleted
+ protected override void Delete(Sampler item)
+ {
+ item?.Dispose();
+ }
+ }
+}
\ No newline at end of file
--
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