From cee712105850ac3385cd0091a923438167433f9f Mon Sep 17 00:00:00 2001 From: TSR Berry <20988865+TSRBerry@users.noreply.github.com> Date: Sat, 8 Apr 2023 01:22:00 +0200 Subject: Move solution and projects to src --- src/Ryujinx.Graphics.Gpu/Image/Pool.cs | 222 +++++++++++++++++++++++++++++++++ 1 file changed, 222 insertions(+) create mode 100644 src/Ryujinx.Graphics.Gpu/Image/Pool.cs (limited to 'src/Ryujinx.Graphics.Gpu/Image/Pool.cs') diff --git a/src/Ryujinx.Graphics.Gpu/Image/Pool.cs b/src/Ryujinx.Graphics.Gpu/Image/Pool.cs new file mode 100644 index 00000000..3e557c0b --- /dev/null +++ b/src/Ryujinx.Graphics.Gpu/Image/Pool.cs @@ -0,0 +1,222 @@ +using Ryujinx.Cpu.Tracking; +using Ryujinx.Graphics.Gpu.Memory; +using System; +using System.Runtime.InteropServices; + +namespace Ryujinx.Graphics.Gpu.Image +{ + /// + /// Represents a pool of GPU resources, such as samplers or textures. + /// + /// Type of the GPU resource + /// Type of the descriptor + abstract class Pool : IDisposable where T2 : unmanaged + { + protected const int DescriptorSize = 0x20; + + protected GpuContext Context; + protected PhysicalMemory PhysicalMemory; + protected int SequenceNumber; + protected int ModifiedSequenceNumber; + + protected T1[] Items; + protected T2[] DescriptorCache; + + /// + /// The maximum ID value of resources on the pool (inclusive). + /// + /// + /// The maximum amount of resources on the pool is equal to this value plus one. + /// + public int MaximumId { get; } + + /// + /// The address of the pool in guest memory. + /// + public ulong Address { get; } + + /// + /// The size of the pool in bytes. + /// + public ulong Size { get; } + + private readonly CpuMultiRegionHandle _memoryTracking; + private readonly Action _modifiedDelegate; + + private int _modifiedSequenceOffset; + private bool _modified; + + /// + /// Creates a new instance of the GPU resource pool. + /// + /// GPU context that the pool belongs to + /// Physical memory where the resource descriptors are mapped + /// Address of the pool in physical memory + /// Maximum index of an item on the pool (inclusive) + public Pool(GpuContext context, PhysicalMemory physicalMemory, ulong address, int maximumId) + { + Context = context; + PhysicalMemory = physicalMemory; + MaximumId = maximumId; + + int count = maximumId + 1; + + ulong size = (ulong)(uint)count * DescriptorSize; + + Items = new T1[count]; + DescriptorCache = new T2[count]; + + Address = address; + Size = size; + + _memoryTracking = physicalMemory.BeginGranularTracking(address, size, ResourceKind.Pool); + _memoryTracking.RegisterPreciseAction(address, size, PreciseAction); + _modifiedDelegate = RegionModified; + } + + /// + /// Gets the descriptor for a given ID. + /// + /// ID of the descriptor. This is effectively a zero-based index + /// The descriptor + public T2 GetDescriptor(int id) + { + return PhysicalMemory.Read(Address + (ulong)id * DescriptorSize); + } + + /// + /// Gets a reference to the descriptor for a given ID. + /// + /// ID of the descriptor. This is effectively a zero-based index + /// A reference to the descriptor + public ref readonly T2 GetDescriptorRef(int id) + { + return ref GetDescriptorRefAddress(Address + (ulong)id * DescriptorSize); + } + + /// + /// Gets a reference to the descriptor for a given address. + /// + /// Address of the descriptor + /// A reference to the descriptor + public ref readonly T2 GetDescriptorRefAddress(ulong address) + { + return ref MemoryMarshal.Cast(PhysicalMemory.GetSpan(address, DescriptorSize))[0]; + } + + /// + /// Gets the GPU resource with the given ID. + /// + /// ID of the resource. This is effectively a zero-based index + /// The GPU resource with the given ID + public abstract T1 Get(int id); + + /// + /// Checks if a given ID is valid and inside the range of the pool. + /// + /// ID of the descriptor. This is effectively a zero-based index + /// True if the specified ID is valid, false otherwise + public bool IsValidId(int id) + { + return (uint)id <= MaximumId; + } + + /// + /// Synchronizes host memory with guest memory. + /// This causes invalidation of pool entries, + /// if a modification of entries by the CPU is detected. + /// + public void SynchronizeMemory() + { + _modified = false; + _memoryTracking.QueryModified(_modifiedDelegate); + + if (_modified) + { + UpdateModifiedSequence(); + } + } + + /// + /// Indicate that a region of the pool was modified, and must be loaded from memory. + /// + /// Start address of the modified region + /// Size of the modified region + private void RegionModified(ulong mAddress, ulong mSize) + { + _modified = true; + + if (mAddress < Address) + { + mAddress = Address; + } + + ulong maxSize = Address + Size - mAddress; + + if (mSize > maxSize) + { + mSize = maxSize; + } + + InvalidateRangeImpl(mAddress, mSize); + } + + /// + /// Updates the modified sequence number using the current sequence number and offset, + /// indicating that it has been modified. + /// + protected void UpdateModifiedSequence() + { + ModifiedSequenceNumber = SequenceNumber + _modifiedSequenceOffset; + } + + /// + /// An action to be performed when a precise memory access occurs to this resource. + /// Makes sure that the dirty flags are checked. + /// + /// Address of the memory action + /// Size in bytes + /// True if the access was a write, false otherwise + private bool PreciseAction(ulong address, ulong size, bool write) + { + if (write && Context.SequenceNumber == SequenceNumber) + { + if (ModifiedSequenceNumber == SequenceNumber + _modifiedSequenceOffset) + { + // The modified sequence number is offset when PreciseActions occur so that + // users checking it will see an increment and know the pool has changed since + // their last look, even though the main SequenceNumber has not been changed. + + _modifiedSequenceOffset++; + } + + // Force the pool to be checked again the next time it is used. + SequenceNumber--; + } + + return false; + } + + protected abstract void InvalidateRangeImpl(ulong address, ulong size); + + protected abstract void Delete(T1 item); + + /// + /// Performs the disposal of all resources stored on the pool. + /// It's an error to try using the pool after disposal. + /// + public virtual void Dispose() + { + if (Items != null) + { + for (int index = 0; index < Items.Length; index++) + { + Delete(Items[index]); + } + + Items = null; + } + _memoryTracking.Dispose(); + } + } +} \ No newline at end of file -- cgit v1.2.3