From 4f75e26ec7e61e606f812bd0149eef69bdc8a4ea Mon Sep 17 00:00:00 2001 From: gdkchan Date: Mon, 12 Aug 2024 17:45:25 -0300 Subject: Clamp amount of mipmap levels to max allowed for all backends (#7197) * Clamp amount of mipmap levels to max allowed for all backends * XML docs * Remove using --- src/Ryujinx.Graphics.GAL/TextureCreateInfo.cs | 20 -------------------- 1 file changed, 20 deletions(-) (limited to 'src/Ryujinx.Graphics.GAL/TextureCreateInfo.cs') diff --git a/src/Ryujinx.Graphics.GAL/TextureCreateInfo.cs b/src/Ryujinx.Graphics.GAL/TextureCreateInfo.cs index 44090291..79c84db0 100644 --- a/src/Ryujinx.Graphics.GAL/TextureCreateInfo.cs +++ b/src/Ryujinx.Graphics.GAL/TextureCreateInfo.cs @@ -1,6 +1,5 @@ using Ryujinx.Common; using System; -using System.Numerics; namespace Ryujinx.Graphics.GAL { @@ -113,25 +112,6 @@ namespace Ryujinx.Graphics.GAL return 1; } - public int GetLevelsClamped() - { - int maxSize = Width; - - if (Target != Target.Texture1D && - Target != Target.Texture1DArray) - { - maxSize = Math.Max(maxSize, Height); - } - - if (Target == Target.Texture3D) - { - maxSize = Math.Max(maxSize, Depth); - } - - int maxLevels = BitOperations.Log2((uint)maxSize) + 1; - return Math.Min(Levels, maxLevels); - } - private static int GetLevelSize(int size, int level) { return Math.Max(1, size >> level); -- cgit v1.2.3