From 73f985d27ca0c85f053e8b9494ba83a6c4d3afbf Mon Sep 17 00:00:00 2001 From: jhorv <38920027+jhorv@users.noreply.github.com> Date: Wed, 18 Sep 2024 22:00:54 -0400 Subject: Replace passing by IMemoryOwner with passing by concrete MemoryOwner (#7171) * refactor(perf): pass MemoryOwner around as itself rather than IMemoryOwner * fix(perf): get span via MemoryOwner.Span property instead of through Memory property * fix: incorrect comment change --- .../Multithreading/Commands/Texture/TextureSetDataCommand.cs | 6 +++--- .../Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs | 6 +++--- .../Commands/Texture/TextureSetDataSliceRegionCommand.cs | 6 +++--- .../Multithreading/Resources/ThreadedTexture.cs | 8 ++++---- 4 files changed, 13 insertions(+), 13 deletions(-) (limited to 'src/Ryujinx.Graphics.GAL/Multithreading') diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs index 3aba004d..4449566a 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataCommand.cs @@ -1,6 +1,6 @@ +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Resources; -using System.Buffers; namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { @@ -8,9 +8,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { public readonly CommandType CommandType => CommandType.TextureSetData; private TableRef _texture; - private TableRef> _data; + private TableRef> _data; - public void Set(TableRef texture, TableRef> data) + public void Set(TableRef texture, TableRef> data) { _texture = texture; _data = data; diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs index 7ad709a7..3619149e 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceCommand.cs @@ -1,6 +1,6 @@ +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Resources; -using System.Buffers; namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { @@ -8,11 +8,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { public readonly CommandType CommandType => CommandType.TextureSetDataSlice; private TableRef _texture; - private TableRef> _data; + private TableRef> _data; private int _layer; private int _level; - public void Set(TableRef texture, TableRef> data, int layer, int level) + public void Set(TableRef texture, TableRef> data, int layer, int level) { _texture = texture; _data = data; diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs index c211931b..6c6a5363 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Texture/TextureSetDataSliceRegionCommand.cs @@ -1,6 +1,6 @@ +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL.Multithreading.Model; using Ryujinx.Graphics.GAL.Multithreading.Resources; -using System.Buffers; namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { @@ -8,12 +8,12 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture { public readonly CommandType CommandType => CommandType.TextureSetDataSliceRegion; private TableRef _texture; - private TableRef> _data; + private TableRef> _data; private int _layer; private int _level; private Rectangle _region; - public void Set(TableRef texture, TableRef> data, int layer, int level, Rectangle region) + public void Set(TableRef texture, TableRef> data, int layer, int level, Rectangle region) { _texture = texture; _data = data; diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs index 80003b84..fa71d20b 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs @@ -1,6 +1,6 @@ +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL.Multithreading.Commands.Texture; using Ryujinx.Graphics.GAL.Multithreading.Model; -using System.Buffers; namespace Ryujinx.Graphics.GAL.Multithreading.Resources { @@ -111,21 +111,21 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources } /// - public void SetData(IMemoryOwner data) + public void SetData(MemoryOwner data) { _renderer.New().Set(Ref(this), Ref(data)); _renderer.QueueCommand(); } /// - public void SetData(IMemoryOwner data, int layer, int level) + public void SetData(MemoryOwner data, int layer, int level) { _renderer.New().Set(Ref(this), Ref(data), layer, level); _renderer.QueueCommand(); } /// - public void SetData(IMemoryOwner data, int layer, int level, Rectangle region) + public void SetData(MemoryOwner data, int layer, int level, Rectangle region) { _renderer.New().Set(Ref(this), Ref(data), layer, level, region); _renderer.QueueCommand(); -- cgit v1.2.3