From 9c6071a645e72b56e42cf687f9c1a182be2673ac Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 11 Jul 2023 14:07:41 -0300 Subject: Move support buffer update out of the backends (#5411) * Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater --- .../Multithreading/ThreadedRenderer.cs | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs') diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs index dc7aab36..e59a3928 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs @@ -320,21 +320,21 @@ namespace Ryujinx.Graphics.GAL.Multithreading QueueCommand(); } - public ITexture CreateTexture(TextureCreateInfo info, float scale) + public ITexture CreateTexture(TextureCreateInfo info) { if (IsGpuThread()) { - var texture = new ThreadedTexture(this, info, scale); - New().Set(Ref(texture), info, scale); + var texture = new ThreadedTexture(this, info); + New().Set(Ref(texture), info); QueueCommand(); return texture; } else { - var texture = new ThreadedTexture(this, info, scale) + var texture = new ThreadedTexture(this, info) { - Base = _baseRenderer.CreateTexture(info, scale), + Base = _baseRenderer.CreateTexture(info), }; return texture; @@ -410,10 +410,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading QueueCommand(); } - public ICounterEvent ReportCounter(CounterType type, EventHandler resultHandler, bool hostReserved) + public ICounterEvent ReportCounter(CounterType type, EventHandler resultHandler, float divisor, bool hostReserved) { - ThreadedCounterEvent evt = new(this, type, _lastSampleCounterClear); - New().Set(Ref(evt), type, Ref(resultHandler), hostReserved); + ThreadedCounterEvent evt = new ThreadedCounterEvent(this, type, _lastSampleCounterClear); + New().Set(Ref(evt), type, Ref(resultHandler), divisor, hostReserved); QueueCommand(); if (type == CounterType.SamplesPassed) -- cgit v1.2.3