From 9c6071a645e72b56e42cf687f9c1a182be2673ac Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 11 Jul 2023 14:07:41 -0300 Subject: Move support buffer update out of the backends (#5411) * Move support buffer update out of the backends * Fix render scale init and remove redundant state from SupportBufferUpdater * Stop passing texture scale to the backends * XML docs for SupportBufferUpdater --- .../Multithreading/Resources/ThreadedTexture.cs | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs') diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs index b82e286a..68f25853 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs @@ -17,13 +17,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources public int Height => _info.Height; - public float ScaleFactor { get; } - - public ThreadedTexture(ThreadedRenderer renderer, TextureCreateInfo info, float scale) + public ThreadedTexture(ThreadedRenderer renderer, TextureCreateInfo info) { _renderer = renderer; _info = info; - ScaleFactor = scale; } private TableRef Ref(T reference) @@ -64,7 +61,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel) { - ThreadedTexture newTex = new(_renderer, info, ScaleFactor); + ThreadedTexture newTex = new(_renderer, info); _renderer.New().Set(Ref(this), Ref(newTex), info, firstLayer, firstLevel); _renderer.QueueCommand(); -- cgit v1.2.3