From 7c989f88bdab65dfa7783e824a180220ba829bd0 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Wed, 28 Jun 2023 20:20:10 +0200 Subject: [Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Revert formatting changes for while and for-loops * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Address IDE0251 warnings * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Address review feedback * Add trailing commas * Remove SuppressMessage for IDE0066 * Make explicit Equals implementation implicit --- .../Multithreading/Resources/ThreadedTexture.cs | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs') diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs index bb0b05fb..b82e286a 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs @@ -1,7 +1,6 @@ using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL.Multithreading.Commands.Texture; using Ryujinx.Graphics.GAL.Multithreading.Model; -using System; namespace Ryujinx.Graphics.GAL.Multithreading.Resources { @@ -10,8 +9,8 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources /// class ThreadedTexture : ITexture { - private ThreadedRenderer _renderer; - private TextureCreateInfo _info; + private readonly ThreadedRenderer _renderer; + private readonly TextureCreateInfo _info; public ITexture Base; public int Width => _info.Width; @@ -65,7 +64,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel) { - ThreadedTexture newTex = new ThreadedTexture(_renderer, info, ScaleFactor); + ThreadedTexture newTex = new(_renderer, info, ScaleFactor); _renderer.New().Set(Ref(this), Ref(newTex), info, firstLayer, firstLevel); _renderer.QueueCommand(); @@ -76,7 +75,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources { if (_renderer.IsGpuThread()) { - ResultBox> box = new ResultBox>(); + ResultBox> box = new(); _renderer.New().Set(Ref(this), Ref(box)); _renderer.InvokeCommand(); @@ -94,7 +93,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources { if (_renderer.IsGpuThread()) { - ResultBox> box = new ResultBox>(); + ResultBox> box = new(); _renderer.New().Set(Ref(this), Ref(box), layer, level); _renderer.InvokeCommand(); -- cgit v1.2.3