From cee712105850ac3385cd0091a923438167433f9f Mon Sep 17 00:00:00 2001 From: TSR Berry <20988865+TSRBerry@users.noreply.github.com> Date: Sat, 8 Apr 2023 01:22:00 +0200 Subject: Move solution and projects to src --- .../ClearRenderTargetDepthStencilCommand.cs | 28 ++++++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs') diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs new file mode 100644 index 00000000..ca86673e --- /dev/null +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs @@ -0,0 +1,28 @@ +namespace Ryujinx.Graphics.GAL.Multithreading.Commands +{ + struct ClearRenderTargetDepthStencilCommand : IGALCommand, IGALCommand + { + public CommandType CommandType => CommandType.ClearRenderTargetDepthStencil; + private int _layer; + private int _layerCount; + private float _depthValue; + private bool _depthMask; + private int _stencilValue; + private int _stencilMask; + + public void Set(int layer, int layerCount, float depthValue, bool depthMask, int stencilValue, int stencilMask) + { + _layer = layer; + _layerCount = layerCount; + _depthValue = depthValue; + _depthMask = depthMask; + _stencilValue = stencilValue; + _stencilMask = stencilMask; + } + + public static void Run(ref ClearRenderTargetDepthStencilCommand command, ThreadedRenderer threaded, IRenderer renderer) + { + renderer.Pipeline.ClearRenderTargetDepthStencil(command._layer, command._layerCount, command._depthValue, command._depthMask, command._stencilValue, command._stencilMask); + } + } +} -- cgit v1.2.3