From 1df6c07f78c4c3b8c7fc679d7466f79a10c2d496 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Mon, 4 Dec 2023 16:30:19 -0300 Subject: Implement support for multi-range buffers using Vulkan sparse mappings (#5427) * Pass MultiRange to BufferManager * Implement support for multi-range buffers using Vulkan sparse mappings * Use multi-range for remaining buffers, delete old methods * Assume that more buffers are contiguous * Dispose multi-range buffers after they are removed from the list * Properly init BufferBounds for constant and storage buffers * Do not try reading zero bytes data from an unmapped address on the shader cache + PR feedback * Fix misaligned sparse buffer offsets * Null check can be simplified * PR feedback --- src/Ryujinx.Graphics.GAL/BufferAccess.cs | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'src/Ryujinx.Graphics.GAL/BufferAccess.cs') diff --git a/src/Ryujinx.Graphics.GAL/BufferAccess.cs b/src/Ryujinx.Graphics.GAL/BufferAccess.cs index e7d7ceb0..faefa518 100644 --- a/src/Ryujinx.Graphics.GAL/BufferAccess.cs +++ b/src/Ryujinx.Graphics.GAL/BufferAccess.cs @@ -1,9 +1,13 @@ +using System; + namespace Ryujinx.Graphics.GAL { + [Flags] public enum BufferAccess { - Default, - FlushPersistent, - Stream + Default = 0, + FlushPersistent = 1 << 0, + Stream = 1 << 1, + SparseCompatible = 1 << 2, } } -- cgit v1.2.3