From 59ddb26628fc2ab94f1c274a254c76b3e368f8b6 Mon Sep 17 00:00:00 2001 From: jhorv <38920027+jhorv@users.noreply.github.com> Date: Sat, 3 Aug 2024 14:50:53 -0400 Subject: replace ByteMemoryPool usage in Ryujinx.Graphics (#7129) * chore: replace `ByteMemoryPool` usage with `MemoryOwner` * refactor: `PixelConverter.ConvertR4G4ToR4G4B4A4()` - rename old `outputSpan` to `outputSpanUInt16`, reuse same output `Span` as newly-freed name `outputSpan` * eliminate temporary buffer allocations * chore, perf: use MemoryOwner instead of IMemoryOwner --- src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs') diff --git a/src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs b/src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs index fc075a26..cb1a7c3a 100644 --- a/src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs +++ b/src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs @@ -1,7 +1,6 @@ using Ryujinx.Common.Memory; using Ryujinx.Memory; using System; -using System.Buffers; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; @@ -145,9 +144,9 @@ namespace Ryujinx.Graphics.Device } else { - IMemoryOwner memoryOwner = ByteMemoryPool.Rent(size); + MemoryOwner memoryOwner = MemoryOwner.Rent(size); - GetSpan(va, size).CopyTo(memoryOwner.Memory.Span); + ReadImpl(va, memoryOwner.Span); return new WritableRegion(this, va, memoryOwner, tracked: true); } -- cgit v1.2.3