From 268c9aecf8e9181bb7114cf1dd826f00b2237714 Mon Sep 17 00:00:00 2001 From: jhorv <38920027+jhorv@users.noreply.github.com> Date: Sun, 14 Apr 2024 16:06:14 -0400 Subject: Texture loading: reduce memory allocations (#6623) * rebase * add methods Ryyjinx.Common EmbeddedResources and SteamUtils * GAL changes - change SetData() methods and ThreadedTexture commands to use IMemoryOwner instead of SpanOrArray * Ryujinx.Graphics.Texture: change texture conversion methods to return IMemoryOwner and allocate from ByteMemoryPool * Ryujinx.Graphics.OpenGL: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner instead of SpanOrArray * Ryujinx.Graphics.Vulkan: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner instead of SpanOrArray * Ryujinx.Graphics.Gpu: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner instead of SpanOrArray * Remove now-unused SpanOrArray * post-rebase cleanup * PixelConverter: remove unsafe modifier on safe methods, and remove one unnecessary cast * use ByteMemoryPool.Rent() in GetWritableRegion() impls * fix formatting, rename `ReadRentedMemory()` to `ReadFileToRentedMemory()`` * Texture.ConvertToHostCompatibleFormat(): dispose of `result` in Astc decode branch --- src/Ryujinx.Common/Utilities/EmbeddedResources.cs | 17 ++++++ src/Ryujinx.Common/Utilities/StreamUtils.cs | 67 ++++++++++++++++++++++- 2 files changed, 81 insertions(+), 3 deletions(-) (limited to 'src/Ryujinx.Common/Utilities') diff --git a/src/Ryujinx.Common/Utilities/EmbeddedResources.cs b/src/Ryujinx.Common/Utilities/EmbeddedResources.cs index a4facc2e..e22571c9 100644 --- a/src/Ryujinx.Common/Utilities/EmbeddedResources.cs +++ b/src/Ryujinx.Common/Utilities/EmbeddedResources.cs @@ -1,5 +1,6 @@ using Ryujinx.Common.Utilities; using System; +using System.Buffers; using System.IO; using System.Linq; using System.Reflection; @@ -41,6 +42,22 @@ namespace Ryujinx.Common return StreamUtils.StreamToBytes(stream); } + public static IMemoryOwner ReadFileToRentedMemory(string filename) + { + var (assembly, path) = ResolveManifestPath(filename); + + return ReadFileToRentedMemory(assembly, path); + } + + public static IMemoryOwner ReadFileToRentedMemory(Assembly assembly, string filename) + { + using var stream = GetStream(assembly, filename); + + return stream is null + ? null + : StreamUtils.StreamToRentedMemory(stream); + } + public async static Task ReadAsync(Assembly assembly, string filename) { using var stream = GetStream(assembly, filename); diff --git a/src/Ryujinx.Common/Utilities/StreamUtils.cs b/src/Ryujinx.Common/Utilities/StreamUtils.cs index 7a20c98e..74b6af5e 100644 --- a/src/Ryujinx.Common/Utilities/StreamUtils.cs +++ b/src/Ryujinx.Common/Utilities/StreamUtils.cs @@ -1,4 +1,6 @@ +using Microsoft.IO; using Ryujinx.Common.Memory; +using System.Buffers; using System.IO; using System.Threading; using System.Threading.Tasks; @@ -9,12 +11,50 @@ namespace Ryujinx.Common.Utilities { public static byte[] StreamToBytes(Stream input) { - using MemoryStream stream = MemoryStreamManager.Shared.GetStream(); + using RecyclableMemoryStream output = StreamToRecyclableMemoryStream(input); + return output.ToArray(); + } - input.CopyTo(stream); + public static IMemoryOwner StreamToRentedMemory(Stream input) + { + if (input is MemoryStream inputMemoryStream) + { + return MemoryStreamToRentedMemory(inputMemoryStream); + } + else if (input.CanSeek) + { + long bytesExpected = input.Length; - return stream.ToArray(); + IMemoryOwner ownedMemory = ByteMemoryPool.Rent(bytesExpected); + + var destSpan = ownedMemory.Memory.Span; + + int totalBytesRead = 0; + + while (totalBytesRead < bytesExpected) + { + int bytesRead = input.Read(destSpan[totalBytesRead..]); + + if (bytesRead == 0) + { + ownedMemory.Dispose(); + + throw new IOException($"Tried reading {bytesExpected} but the stream closed after reading {totalBytesRead}."); + } + + totalBytesRead += bytesRead; + } + + return ownedMemory; + } + else + { + // If input is (non-seekable) then copy twice: first into a RecyclableMemoryStream, then to a rented IMemoryOwner. + using RecyclableMemoryStream output = StreamToRecyclableMemoryStream(input); + + return MemoryStreamToRentedMemory(output); + } } public static async Task StreamToBytesAsync(Stream input, CancellationToken cancellationToken = default) @@ -25,5 +65,26 @@ namespace Ryujinx.Common.Utilities return stream.ToArray(); } + + private static IMemoryOwner MemoryStreamToRentedMemory(MemoryStream input) + { + input.Position = 0; + + IMemoryOwner ownedMemory = ByteMemoryPool.Rent(input.Length); + + // Discard the return value because we assume reading a MemoryStream always succeeds completely. + _ = input.Read(ownedMemory.Memory.Span); + + return ownedMemory; + } + + private static RecyclableMemoryStream StreamToRecyclableMemoryStream(Stream input) + { + RecyclableMemoryStream stream = MemoryStreamManager.Shared.GetStream(); + + input.CopyTo(stream); + + return stream; + } } } -- cgit v1.2.3