From cee712105850ac3385cd0091a923438167433f9f Mon Sep 17 00:00:00 2001 From: TSR Berry <20988865+TSRBerry@users.noreply.github.com> Date: Sat, 8 Apr 2023 01:22:00 +0200 Subject: Move solution and projects to src --- src/Ryujinx.Common/Collections/TreeDictionary.cs | 617 +++++++++++++++++++++++ 1 file changed, 617 insertions(+) create mode 100644 src/Ryujinx.Common/Collections/TreeDictionary.cs (limited to 'src/Ryujinx.Common/Collections/TreeDictionary.cs') diff --git a/src/Ryujinx.Common/Collections/TreeDictionary.cs b/src/Ryujinx.Common/Collections/TreeDictionary.cs new file mode 100644 index 00000000..d118a30c --- /dev/null +++ b/src/Ryujinx.Common/Collections/TreeDictionary.cs @@ -0,0 +1,617 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Diagnostics.CodeAnalysis; + +namespace Ryujinx.Common.Collections +{ + /// + /// Dictionary that provides the ability for O(logN) Lookups for keys that exist in the Dictionary, and O(logN) lookups for keys immediately greater than or less than a specified key. + /// + /// Key + /// Value + public class TreeDictionary : IntrusiveRedBlackTreeImpl>, IDictionary where K : IComparable + { + #region Public Methods + + /// + /// Returns the value of the node whose key is , or the default value if no such node exists. + /// + /// Key of the node value to get + /// Value associated w/ + /// is null + public V Get(K key) + { + ArgumentNullException.ThrowIfNull(key); + + Node node = GetNode(key); + + if (node == null) + { + return default; + } + + return node.Value; + } + + /// + /// Adds a new node into the tree whose key is key and value is . + ///

+ /// Note: Adding the same key multiple times will cause the value for that key to be overwritten. + ///
+ /// Key of the node to add + /// Value of the node to add + /// or are null + public void Add(K key, V value) + { + ArgumentNullException.ThrowIfNull(key); + ArgumentNullException.ThrowIfNull(value); + + Insert(key, value); + } + + /// + /// Removes the node whose key is from the tree. + /// + /// Key of the node to remove + /// is null + public void Remove(K key) + { + ArgumentNullException.ThrowIfNull(key); + + if (Delete(key) != null) + { + Count--; + } + } + + /// + /// Returns the value whose key is equal to or immediately less than . + /// + /// Key for which to find the floor value of + /// Key of node immediately less than + /// is null + public K Floor(K key) + { + Node node = FloorNode(key); + if (node != null) + { + return node.Key; + } + return default; + } + + /// + /// Returns the node whose key is equal to or immediately greater than . + /// + /// Key for which to find the ceiling node of + /// Key of node immediately greater than + /// is null + public K Ceiling(K key) + { + Node node = CeilingNode(key); + if (node != null) + { + return node.Key; + } + return default; + } + + /// + /// Finds the value whose key is immediately greater than . + /// + /// Key to find the successor of + /// Value + public K SuccessorOf(K key) + { + Node node = GetNode(key); + if (node != null) + { + Node successor = SuccessorOf(node); + + return successor != null ? successor.Key : default; + } + return default; + } + + /// + /// Finds the value whose key is immediately less than . + /// + /// Key to find the predecessor of + /// Value + public K PredecessorOf(K key) + { + Node node = GetNode(key); + if (node != null) + { + Node predecessor = PredecessorOf(node); + + return predecessor != null ? predecessor.Key : default; + } + return default; + } + + /// + /// Adds all the nodes in the dictionary as key/value pairs into . + ///

+ /// The key/value pairs will be added in Level Order. + ///
+ /// List to add the tree pairs into + public List> AsLevelOrderList() + { + List> list = new List>(); + + Queue> nodes = new Queue>(); + + if (this.Root != null) + { + nodes.Enqueue(this.Root); + } + while (nodes.TryDequeue(out Node node)) + { + list.Add(new KeyValuePair(node.Key, node.Value)); + if (node.Left != null) + { + nodes.Enqueue(node.Left); + } + if (node.Right != null) + { + nodes.Enqueue(node.Right); + } + } + return list; + } + + /// + /// Adds all the nodes in the dictionary into . + /// + /// A list of all KeyValuePairs sorted by Key Order + public List> AsList() + { + List> list = new List>(); + + AddToList(Root, list); + + return list; + } + + #endregion + + #region Private Methods (BST) + + /// + /// Adds all nodes that are children of or contained within into , in Key Order. + /// + /// The node to search for nodes within + /// The list to add node to + private void AddToList(Node node, List> list) + { + if (node == null) + { + return; + } + + AddToList(node.Left, list); + + list.Add(new KeyValuePair(node.Key, node.Value)); + + AddToList(node.Right, list); + } + + /// + /// Retrieve the node reference whose key is , or null if no such node exists. + /// + /// Key of the node to get + /// Node reference in the tree + /// is null + private Node GetNode(K key) + { + ArgumentNullException.ThrowIfNull(key); + + Node node = Root; + while (node != null) + { + int cmp = key.CompareTo(node.Key); + if (cmp < 0) + { + node = node.Left; + } + else if (cmp > 0) + { + node = node.Right; + } + else + { + return node; + } + } + return null; + } + + /// + /// Inserts a new node into the tree whose key is and value is . + ///

+ /// Adding the same key multiple times will overwrite the previous value. + ///
+ /// Key of the node to insert + /// Value of the node to insert + private void Insert(K key, V value) + { + Node newNode = BSTInsert(key, value); + RestoreBalanceAfterInsertion(newNode); + } + + /// + /// Insertion Mechanism for a Binary Search Tree (BST). + ///

+ /// Iterates the tree starting from the root and inserts a new node where all children in the left subtree are less than , and all children in the right subtree are greater than . + ///

+ /// Note: If a node whose key is already exists, it's value will be overwritten. + ///
+ /// Key of the node to insert + /// Value of the node to insert + /// The inserted Node + private Node BSTInsert(K key, V value) + { + Node parent = null; + Node node = Root; + + while (node != null) + { + parent = node; + int cmp = key.CompareTo(node.Key); + if (cmp < 0) + { + node = node.Left; + } + else if (cmp > 0) + { + node = node.Right; + } + else + { + node.Value = value; + return node; + } + } + Node newNode = new Node(key, value, parent); + if (newNode.Parent == null) + { + Root = newNode; + } + else if (key.CompareTo(parent.Key) < 0) + { + parent.Left = newNode; + } + else + { + parent.Right = newNode; + } + Count++; + return newNode; + } + + /// + /// Removes from the dictionary, if it exists. + /// + /// Key of the node to delete + /// The deleted Node + private Node Delete(K key) + { + // O(1) Retrieval + Node nodeToDelete = GetNode(key); + + if (nodeToDelete == null) return null; + + Node replacementNode; + + if (LeftOf(nodeToDelete) == null || RightOf(nodeToDelete) == null) + { + replacementNode = nodeToDelete; + } + else + { + replacementNode = PredecessorOf(nodeToDelete); + } + + Node tmp = LeftOf(replacementNode) ?? RightOf(replacementNode); + + if (tmp != null) + { + tmp.Parent = ParentOf(replacementNode); + } + + if (ParentOf(replacementNode) == null) + { + Root = tmp; + } + else if (replacementNode == LeftOf(ParentOf(replacementNode))) + { + ParentOf(replacementNode).Left = tmp; + } + else + { + ParentOf(replacementNode).Right = tmp; + } + + if (replacementNode != nodeToDelete) + { + nodeToDelete.Key = replacementNode.Key; + nodeToDelete.Value = replacementNode.Value; + } + + if (tmp != null && ColorOf(replacementNode) == Black) + { + RestoreBalanceAfterRemoval(tmp); + } + + return replacementNode; + } + + /// + /// Returns the node whose key immediately less than or equal to . + /// + /// Key for which to find the floor node of + /// Node whose key is immediately less than or equal to , or null if no such node is found. + /// is null + private Node FloorNode(K key) + { + ArgumentNullException.ThrowIfNull(key); + + Node tmp = Root; + + while (tmp != null) + { + int cmp = key.CompareTo(tmp.Key); + if (cmp > 0) + { + if (tmp.Right != null) + { + tmp = tmp.Right; + } + else + { + return tmp; + } + } + else if (cmp < 0) + { + if (tmp.Left != null) + { + tmp = tmp.Left; + } + else + { + Node parent = tmp.Parent; + Node ptr = tmp; + while (parent != null && ptr == parent.Left) + { + ptr = parent; + parent = parent.Parent; + } + return parent; + } + } + else + { + return tmp; + } + } + return null; + } + + /// + /// Returns the node whose key is immediately greater than or equal to than . + /// + /// Key for which to find the ceiling node of + /// Node whose key is immediately greater than or equal to , or null if no such node is found. + /// is null + private Node CeilingNode(K key) + { + ArgumentNullException.ThrowIfNull(key); + + Node tmp = Root; + + while (tmp != null) + { + int cmp = key.CompareTo(tmp.Key); + if (cmp < 0) + { + if (tmp.Left != null) + { + tmp = tmp.Left; + } + else + { + return tmp; + } + } + else if (cmp > 0) + { + if (tmp.Right != null) + { + tmp = tmp.Right; + } + else + { + Node parent = tmp.Parent; + Node ptr = tmp; + while (parent != null && ptr == parent.Right) + { + ptr = parent; + parent = parent.Parent; + } + return parent; + } + } + else + { + return tmp; + } + } + return null; + } + + #endregion + + #region Interface Implementations + + // Method descriptions are not provided as they are already included as part of the interface. + public bool ContainsKey(K key) + { + ArgumentNullException.ThrowIfNull(key); + + return GetNode(key) != null; + } + + bool IDictionary.Remove(K key) + { + int count = Count; + Remove(key); + return count > Count; + } + + public bool TryGetValue(K key, [MaybeNullWhen(false)] out V value) + { + ArgumentNullException.ThrowIfNull(key); + + Node node = GetNode(key); + value = node != null ? node.Value : default; + return node != null; + } + + public void Add(KeyValuePair item) + { + ArgumentNullException.ThrowIfNull(item.Key); + + Add(item.Key, item.Value); + } + + public bool Contains(KeyValuePair item) + { + if (item.Key == null) + { + return false; + } + + Node node = GetNode(item.Key); + if (node != null) + { + return node.Key.Equals(item.Key) && node.Value.Equals(item.Value); + } + return false; + } + + public void CopyTo(KeyValuePair[] array, int arrayIndex) + { + if (arrayIndex < 0 || array.Length - arrayIndex < this.Count) + { + throw new ArgumentOutOfRangeException(nameof(arrayIndex)); + } + + SortedList list = GetKeyValues(); + + int offset = 0; + + for (int i = arrayIndex; i < array.Length && offset < list.Count; i++) + { + array[i] = new KeyValuePair(list.Keys[i], list.Values[i]); + offset++; + } + } + + public bool Remove(KeyValuePair item) + { + Node node = GetNode(item.Key); + + if (node == null) + { + return false; + } + + if (node.Value.Equals(item.Value)) + { + int count = Count; + Remove(item.Key); + return count > Count; + } + + return false; + } + + public IEnumerator> GetEnumerator() + { + return GetKeyValues().GetEnumerator(); + } + + IEnumerator IEnumerable.GetEnumerator() + { + return GetKeyValues().GetEnumerator(); + } + + public ICollection Keys => GetKeyValues().Keys; + + public ICollection Values => GetKeyValues().Values; + + public bool IsReadOnly => false; + + public V this[K key] + { + get => Get(key); + set => Add(key, value); + } + + #endregion + + #region Private Interface Helper Methods + + /// + /// Returns a sorted list of all the node keys / values in the tree. + /// + /// List of node keys + private SortedList GetKeyValues() + { + SortedList set = new SortedList(); + Queue> queue = new Queue>(); + if (Root != null) + { + queue.Enqueue(Root); + } + + while (queue.TryDequeue(out Node node)) + { + set.Add(node.Key, node.Value); + if (null != node.Left) + { + queue.Enqueue(node.Left); + } + if (null != node.Right) + { + queue.Enqueue(node.Right); + } + } + + return set; + } + + #endregion + } + + /// + /// Represents a node in the TreeDictionary which contains a key and value of generic type K and V, respectively. + /// + /// Key of the node + /// Value of the node + public class Node : IntrusiveRedBlackTreeNode> where K : IComparable + { + internal K Key; + internal V Value; + + internal Node(K key, V value, Node parent) + { + Key = key; + Value = value; + Parent = parent; + } + } +} -- cgit v1.2.3