From 51065d91290e41a9d2518f44c9bdf83a9b0017ab Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sat, 11 Nov 2023 23:35:30 -0300 Subject: Revert "Add support for multi game XCIs (#5638)" (#5914) This reverts commit 5c3cfb84c09b0566da677425915afa0b2d76da55. --- src/Ryujinx.Ava/UI/Windows/TitleUpdateWindow.axaml.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/Ryujinx.Ava/UI/Windows/TitleUpdateWindow.axaml.cs') diff --git a/src/Ryujinx.Ava/UI/Windows/TitleUpdateWindow.axaml.cs b/src/Ryujinx.Ava/UI/Windows/TitleUpdateWindow.axaml.cs index 8ecf165c..7ece6335 100644 --- a/src/Ryujinx.Ava/UI/Windows/TitleUpdateWindow.axaml.cs +++ b/src/Ryujinx.Ava/UI/Windows/TitleUpdateWindow.axaml.cs @@ -7,15 +7,15 @@ using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.ViewModels; using Ryujinx.HLE.FileSystem; -using Ryujinx.Ui.App.Common; using Ryujinx.Ui.Common.Helper; using System.Threading.Tasks; +using Button = Avalonia.Controls.Button; namespace Ryujinx.Ava.UI.Windows { public partial class TitleUpdateWindow : UserControl { - public readonly TitleUpdateViewModel ViewModel; + public TitleUpdateViewModel ViewModel; public TitleUpdateWindow() { @@ -24,22 +24,22 @@ namespace Ryujinx.Ava.UI.Windows InitializeComponent(); } - public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ApplicationData applicationData) + public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ulong titleId) { - DataContext = ViewModel = new TitleUpdateViewModel(virtualFileSystem, applicationData); + DataContext = ViewModel = new TitleUpdateViewModel(virtualFileSystem, titleId); InitializeComponent(); } - public static async Task Show(VirtualFileSystem virtualFileSystem, ApplicationData applicationData) + public static async Task Show(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName) { ContentDialog contentDialog = new() { PrimaryButtonText = "", SecondaryButtonText = "", CloseButtonText = "", - Content = new TitleUpdateWindow(virtualFileSystem, applicationData), - Title = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.GameUpdateWindowHeading, applicationData.Name, applicationData.IdString), + Content = new TitleUpdateWindow(virtualFileSystem, titleId), + Title = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.GameUpdateWindowHeading, titleName, titleId.ToString("X16")), }; Style bottomBorder = new(x => x.OfType().Name("DialogSpace").Child().OfType()); -- cgit v1.2.3