From 35d91a0e58cb0b2916b7a4f138c63fcc12b71112 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Tue, 30 May 2023 01:48:37 +0200 Subject: Linux: Automatically increase vm.max_map_count if it's too low (#4702) * memory: Check results of pinvoke calls * Increase vm.max_map_count when running Ryujinx * Add SupportedOSPlatform attribute for WindowsApiException * Revert increasing vm.max_map_count via script * Add LinuxHelper to detect and increase vm.max_map_count With GUI dialogs, this should be a bit more user-friendly. * Supply arguments as a list to RunPkExec * Add error logging in case RunPkExec() fails * Prevent Gtk from crashing --- src/Ryujinx.Ava/UI/Helpers/ContentDialogHelper.cs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/Ryujinx.Ava/UI/Helpers') diff --git a/src/Ryujinx.Ava/UI/Helpers/ContentDialogHelper.cs b/src/Ryujinx.Ava/UI/Helpers/ContentDialogHelper.cs index cb474506..d85895fc 100644 --- a/src/Ryujinx.Ava/UI/Helpers/ContentDialogHelper.cs +++ b/src/Ryujinx.Ava/UI/Helpers/ContentDialogHelper.cs @@ -6,7 +6,6 @@ using Avalonia.Threading; using FluentAvalonia.Core; using FluentAvalonia.UI.Controls; using Ryujinx.Ava.Common.Locale; -using Ryujinx.Ava.UI.Controls; using Ryujinx.Ava.UI.Windows; using Ryujinx.Common.Logging; using System; @@ -19,7 +18,7 @@ namespace Ryujinx.Ava.UI.Helpers { private static bool _isChoiceDialogOpen; - public async static Task ShowContentDialog( + private async static Task ShowContentDialog( string title, object content, string primaryButton, @@ -67,7 +66,7 @@ namespace Ryujinx.Ava.UI.Helpers return result; } - private async static Task ShowTextDialog( + public async static Task ShowTextDialog( string title, string primaryText, string secondaryText, @@ -319,7 +318,7 @@ namespace Ryujinx.Ava.UI.Helpers Window parent = GetMainWindow(); - if (parent != null && parent.IsActive && parent is MainWindow window && window.ViewModel.IsGameRunning) + if (parent is { IsActive: true } and MainWindow window && window.ViewModel.IsGameRunning) { contentDialogOverlayWindow = new() { -- cgit v1.2.3