From b4bb22ba06f89168c948e6001c51972575ca968b Mon Sep 17 00:00:00 2001 From: Ahmad Tantowi Date: Fri, 20 Oct 2023 21:02:12 +0700 Subject: Avalonia: Make slider scrollable with mouse wheel (#5760) * Add scrollable custom control based on TickFrequency * Use custom slider to update value when pointer wheel scrolled * Remove extra xaml file * Address formatting issues * Only scroll one element at a time * Add OnPointerWheelChanged event to VolumeStatus button Co-authored-by: Ahmad Tantowi --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com> --- src/Ryujinx.Ava/UI/Controls/SliderScroll.axaml.cs | 31 +++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 src/Ryujinx.Ava/UI/Controls/SliderScroll.axaml.cs (limited to 'src/Ryujinx.Ava/UI/Controls') diff --git a/src/Ryujinx.Ava/UI/Controls/SliderScroll.axaml.cs b/src/Ryujinx.Ava/UI/Controls/SliderScroll.axaml.cs new file mode 100644 index 00000000..81d3bc30 --- /dev/null +++ b/src/Ryujinx.Ava/UI/Controls/SliderScroll.axaml.cs @@ -0,0 +1,31 @@ +using Avalonia.Controls; +using Avalonia.Input; +using System; + +namespace Ryujinx.Ava.UI.Controls +{ + public class SliderScroll : Slider + { + protected override Type StyleKeyOverride => typeof(Slider); + + protected override void OnPointerWheelChanged(PointerWheelEventArgs e) + { + var newValue = Value + e.Delta.Y * TickFrequency; + + if (newValue < Minimum) + { + Value = Minimum; + } + else if (newValue > Maximum) + { + Value = Maximum; + } + else + { + Value = newValue; + } + + e.Handled = true; + } + } +} -- cgit v1.2.3