From 4d84df94873a070f6f5c199438f957b24d8cf8a9 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Fri, 17 May 2024 16:46:43 -0300 Subject: Update audio renderer to REV12: Add support for splitter biquad filter (#6813) * Update audio renderer to REV12: Add support for splitter biquad filter * Formatting * Official names * Update BiquadFilterState size + other fixes * Update tests * Update comment for version 2 * Size test for SplitterDestinationVersion2 * Should use Volume1 if no ramp --- .../Renderer/Dsp/Command/MixRampGroupedCommand.cs | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) (limited to 'src/Ryujinx.Audio/Renderer/Dsp/Command/MixRampGroupedCommand.cs') diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Command/MixRampGroupedCommand.cs b/src/Ryujinx.Audio/Renderer/Dsp/Command/MixRampGroupedCommand.cs index 3c7dd63b..41ac84c1 100644 --- a/src/Ryujinx.Audio/Renderer/Dsp/Command/MixRampGroupedCommand.cs +++ b/src/Ryujinx.Audio/Renderer/Dsp/Command/MixRampGroupedCommand.cs @@ -24,7 +24,14 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command public Memory State { get; } - public MixRampGroupedCommand(uint mixBufferCount, uint inputBufferIndex, uint outputBufferIndex, Span volume0, Span volume1, Memory state, int nodeId) + public MixRampGroupedCommand( + uint mixBufferCount, + uint inputBufferIndex, + uint outputBufferIndex, + ReadOnlySpan volume0, + ReadOnlySpan volume1, + Memory state, + int nodeId) { Enabled = true; MixBufferCount = mixBufferCount; @@ -48,7 +55,12 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command } [MethodImpl(MethodImplOptions.AggressiveInlining)] - private static float ProcessMixRampGrouped(Span outputBuffer, ReadOnlySpan inputBuffer, float volume0, float volume1, int sampleCount) + private static float ProcessMixRampGrouped( + Span outputBuffer, + ReadOnlySpan inputBuffer, + float volume0, + float volume1, + int sampleCount) { float ramp = (volume1 - volume0) / sampleCount; float volume = volume0; -- cgit v1.2.3