From fbaf62c2309f2987fa73a2022167ee3e81e31ea9 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Wed, 28 Jun 2023 01:18:19 +0200 Subject: Apply new naming rule to all projects except Vp9 (#5407) --- .../Renderer/Dsp/Command/CircularBufferSinkCommand.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/Ryujinx.Audio/Renderer/Dsp/Command/CircularBufferSinkCommand.cs') diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Command/CircularBufferSinkCommand.cs b/src/Ryujinx.Audio/Renderer/Dsp/Command/CircularBufferSinkCommand.cs index e50637eb..59ef7093 100644 --- a/src/Ryujinx.Audio/Renderer/Dsp/Command/CircularBufferSinkCommand.cs +++ b/src/Ryujinx.Audio/Renderer/Dsp/Command/CircularBufferSinkCommand.cs @@ -43,7 +43,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command public void Process(CommandList context) { - const int targetChannelCount = 2; + const int TargetChannelCount = 2; ulong currentOffset = CurrentOffset; @@ -59,10 +59,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command for (int y = 0; y < context.SampleCount; y++) { - context.MemoryManager.Write(targetOffset + (ulong)y * targetChannelCount, PcmHelper.Saturate(inputBuffer[y])); + context.MemoryManager.Write(targetOffset + (ulong)y * TargetChannelCount, PcmHelper.Saturate(inputBuffer[y])); } - currentOffset += context.SampleCount * targetChannelCount; + currentOffset += context.SampleCount * TargetChannelCount; if (currentOffset >= CircularBufferSize) { @@ -73,4 +73,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command } } } -} \ No newline at end of file +} -- cgit v1.2.3