From eb528ae0f05f057e671eb9e92f44f1caa9bcc84b Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Mon, 24 Jul 2023 18:35:04 +0200 Subject: Add workflow to automatically check code style issues for PRs (#4670) * Add workflow to perform automated checks for PRs * Downgrade Microsoft.CodeAnalysis to 4.4.0 This is a workaround to fix issues with dotnet-format. See: - https://github.com/dotnet/format/issues/1805 - https://github.com/dotnet/format/issues/1800 * Adjust editorconfig to be more compatible with Ryujinx code-style * Adjust .editorconfig line endings to match .gitattributes * Disable 'prefer switch expression' rule * Remove naming styles These are the default rules, so we don't need to override them. * Silence IDE0060 in .editorconfig * Slightly adjust .editorconfig * Add lost workflow changes * Move .editorconfig comment to the top * .editorconfig: private static readonly fields should be _lowerCamelCase * .editorconfig: Remove alignment for declarations as well * editorconfig: Add rule for local constants * Disable CA1822 for HLE services * Disable CA1822 for ViewModels Bindings won't work with static members, but this issue is silently ignored. * Run dotnet format for the whole solution * Check result code of SDL_GetDisplayBounds * Fix dotnet format style issues * Add missing trailing commas * Update Microsoft.CodeAnalysis.CSharp to 4.6.0 Skipping 4.5.0 since it breaks dotnet format * Restore old default naming rules for dotnet format * Add naming rule exception for CPU tests * checks: Include all files before excluding paths * Fix dotnet format issues * Check dotnet format version * checks: Run dotnet format with severity info again * checks: Disable naming style rules until they won't crash the process anymore * Remove unread private member * checks: Attempt to run analyzers 3 times before giving up * checks: Enable naming style rules again with the new retry logic --- src/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/Ryujinx.Audio.Backends.SDL2') diff --git a/src/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs b/src/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs index 550cc349..f1de42b0 100644 --- a/src/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs +++ b/src/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs @@ -7,7 +7,6 @@ using System; using System.Collections.Concurrent; using System.Runtime.InteropServices; using System.Threading; - using static Ryujinx.Audio.Integration.IHardwareDeviceDriver; using static SDL2.SDL; @@ -111,7 +110,7 @@ namespace Ryujinx.Audio.Backends.SDL2 channels = (byte)requestedChannelCount, format = GetSDL2Format(requestedSampleFormat), freq = (int)requestedSampleRate, - samples = (ushort)sampleCount + samples = (ushort)sampleCount, }; } -- cgit v1.2.3