From 5a878ae9afe73d12bd344c139ee1b485335af3ff Mon Sep 17 00:00:00 2001 From: jhorv <38920027+jhorv@users.noreply.github.com> Date: Sat, 15 Jun 2024 17:00:13 -0400 Subject: replace `ByteMemoryPool` use with `MemoryOwner` and `SpanOwner` (#6911) --- src/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceSession.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Ryujinx.Audio.Backends.SDL2') diff --git a/src/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceSession.cs b/src/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceSession.cs index 62fe5025..4eb75a57 100644 --- a/src/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceSession.cs +++ b/src/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceSession.cs @@ -89,9 +89,9 @@ namespace Ryujinx.Audio.Backends.SDL2 return; } - using IMemoryOwner samplesOwner = ByteMemoryPool.Rent(frameCount * _bytesPerFrame); + using SpanOwner samplesOwner = SpanOwner.Rent(frameCount * _bytesPerFrame); - Span samples = samplesOwner.Memory.Span; + Span samples = samplesOwner.Span; _ringBuffer.Read(samples, 0, samples.Length); -- cgit v1.2.3