From 70fcba39de34fc211d09da12783898161724b0dc Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Mon, 29 Jan 2024 19:58:18 +0100 Subject: Make config filename changable for releases & Log to Ryujinx directory if application directory is not writable (#4707) * Remove GetBaseApplicationDirectory() & Move logs directory to user base path We should assume the application directory might be write-protected. * Use Ryujinx.sh in Ryujinx.desktop This desktop file isn't really used right now, so this changes effectively nothing. * Use properties in ReleaseInformation.cs and add ConfigName property * Configure config filename in Github workflows * Add a separate config step for macOS Because they use BSD sed instead of GNU sed * Keep log directory at the old location for dev environments * Add FileSystemUtils since Directory.Move() doesn't work across filesystems Steal CopyDirectory code from https://learn.microsoft.com/en-us/dotnet/standard/io/how-to-copy-directories * Fix "Open Logs folder" button pointing to the wrong directory * Add execute permissions to Ryujinx.sh * Fix missing newlines * AppDataManager: Use FileSystemUtils.MoveDirectory() * Make dotnet format happy * Add a fallback for the logging directory --- distribution/linux/Ryujinx.desktop | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'distribution/linux/Ryujinx.desktop') diff --git a/distribution/linux/Ryujinx.desktop b/distribution/linux/Ryujinx.desktop index a4550d10..44f05bf3 100644 --- a/distribution/linux/Ryujinx.desktop +++ b/distribution/linux/Ryujinx.desktop @@ -4,7 +4,7 @@ Name=Ryujinx Type=Application Icon=Ryujinx Exec=Ryujinx.sh %f -Comment=Plays Nintendo Switch applications +Comment=A Nintendo Switch Emulator GenericName=Nintendo Switch Emulator Terminal=false Categories=Game;Emulator; -- cgit v1.2.3