From 4da44e09cb2a32f69b4a6b47221117b78e4618dc Mon Sep 17 00:00:00 2001 From: Andrey Sukharev Date: Mon, 5 Dec 2022 16:47:39 +0300 Subject: Make structs readonly when applicable (#4002) * Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too --- Ryujinx.Memory/Tracking/BitMap.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Memory/Tracking/BitMap.cs') diff --git a/Ryujinx.Memory/Tracking/BitMap.cs b/Ryujinx.Memory/Tracking/BitMap.cs index d3f15994..173952f3 100644 --- a/Ryujinx.Memory/Tracking/BitMap.cs +++ b/Ryujinx.Memory/Tracking/BitMap.cs @@ -5,7 +5,7 @@ namespace Ryujinx.Memory.Tracking /// /// A bitmap that can check or set large ranges of true/false values at once. /// - struct BitMap + readonly struct BitMap { public const int IntSize = 64; -- cgit v1.2.3