From 4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 12 Jul 2020 00:07:01 -0300 Subject: New NVDEC and VIC implementation (#1384) * Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog --- Ryujinx.Memory/MemoryBlock.cs | 20 +++++++++++++++++--- 1 file changed, 17 insertions(+), 3 deletions(-) (limited to 'Ryujinx.Memory/MemoryBlock.cs') diff --git a/Ryujinx.Memory/MemoryBlock.cs b/Ryujinx.Memory/MemoryBlock.cs index 850fb115..37439a8a 100644 --- a/Ryujinx.Memory/MemoryBlock.cs +++ b/Ryujinx.Memory/MemoryBlock.cs @@ -135,13 +135,13 @@ namespace Ryujinx.Memory public void Copy(ulong srcOffset, ulong dstOffset, ulong size) { const int MaxChunkSize = 1 << 30; - + for (ulong offset = 0; offset < size; offset += MaxChunkSize) { int copySize = (int)Math.Min(MaxChunkSize, size - offset); Write(dstOffset + offset, GetSpan(srcOffset + offset, copySize)); - } + } } /// @@ -225,7 +225,7 @@ namespace Ryujinx.Memory } /// - /// Gets the span of a given memory block region. + /// Gets the of a given memory block region. /// /// Start offset of the memory region /// Size in bytes of the region @@ -238,6 +238,20 @@ namespace Ryujinx.Memory return new Span((void*)GetPointer(offset, size), size); } + /// + /// Gets the of a given memory block region. + /// + /// Start offset of the memory region + /// Size in bytes of the region + /// Memory of the memory region + /// Throw when the memory block has already been disposed + /// Throw when either or are out of range + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public unsafe Memory GetMemory(ulong offset, int size) + { + return new NativeMemoryManager((byte*)GetPointer(offset, size), size).Memory; + } + /// /// Adds a 64-bits offset to a native pointer. /// -- cgit v1.2.3