From cb43cc7e322014ce2bd0ee73b06d403be62fa8d5 Mon Sep 17 00:00:00 2001 From: sharmander Date: Thu, 23 Dec 2021 11:33:56 -0500 Subject: UI - Add Volume Controls + Mute Toggle (F2) (#2871) * Add the ability to toggle mute in the status bar. * Add the ability to toggle mute in the status bar. * Formatting fixes * Add hotkey (F2) to mute * Add default hotkey to config.json * Add ability to change volume via slider. * Fix Headless * Fix SDL2 Problem : Credits to d3xMachina * Remove unnecessary work * Address gdk comments * Toggling with Hotkey now properly restores volume to original level. * Toggling with Hotkey now properly restores volume to original level. * Update UI to show Volume % instead of Muted/Unmuted * Clean up the volume ui a bit. * Undo unintentionally committed code. * Implement AudRen Support * Restore intiial volume level in function definition. * Finalize UI * Finalize UI * Use clamp for bounds check * Use Math.Clamp for volume in soundio * Address comments by gdkchan * Address remaining comments * Fix missing semicolon * Address remaining gdkchan comment * Fix comment * Change /* to // * Allow volume slider to change volume immediately. Also force label text to cast to int to prevent decimals from showing in status bar * Remove blank line * Undo setting of volume level when "Cancel" is pressed. * Fix allignment for settings window code --- Ryujinx.Headless.SDL2/Options.cs | 3 +++ 1 file changed, 3 insertions(+) (limited to 'Ryujinx.Headless.SDL2/Options.cs') diff --git a/Ryujinx.Headless.SDL2/Options.cs b/Ryujinx.Headless.SDL2/Options.cs index 179246c9..2c635a59 100644 --- a/Ryujinx.Headless.SDL2/Options.cs +++ b/Ryujinx.Headless.SDL2/Options.cs @@ -109,6 +109,9 @@ namespace Ryujinx.Headless.SDL2 [Option("memory-manager-mode", Required = false, Default = MemoryManagerMode.HostMappedUnsafe, HelpText = "The selected memory manager mode.")] public MemoryManagerMode MemoryManagerMode { get; set; } + [Option("audio-volume", Required = false, Default = 1.0f, HelpText ="The audio level (0 to 1).")] + public float AudioVolume { get; set; } + // Logging [Option("enable-file-logging", Required = false, Default = false, HelpText = "Enables logging to a file on disk.")] -- cgit v1.2.3