From 380b95bc59e7dc419f89df951cdc086e792cb0ff Mon Sep 17 00:00:00 2001 From: Caian Benedicto Date: Tue, 12 Oct 2021 16:54:21 -0300 Subject: Inline software keyboard without input pop up dialog (#2180) * Initial implementation * Refactor dynamic text input keys out to facilitate configuration via UI * Fix code styling * Add per applet indirect layer handles * Remove static functions from SoftwareKeyboardRenderer * Remove inline keyboard reset delay * Remove inline keyboard V2 responses * Add inline keyboard soft-lock recovering * Add comments * Forward accept and cancel key names to the keyboard and add soft-lock prevention line * Add dummy window to handle paste events * Rework inline keyboard state machine and graphics * Implement IHostUiHandler interfaces on headless WindowBase class * Add inline keyboard assets * Fix coding style * Fix coding style * Change mode cycling shortcut to F6 * Fix invalid calc size error in games using extended calc * Remove unnecessary namespaces --- Ryujinx.HLE/Ui/DynamicTextChangedHandler.cs | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 Ryujinx.HLE/Ui/DynamicTextChangedHandler.cs (limited to 'Ryujinx.HLE/Ui/DynamicTextChangedHandler.cs') diff --git a/Ryujinx.HLE/Ui/DynamicTextChangedHandler.cs b/Ryujinx.HLE/Ui/DynamicTextChangedHandler.cs new file mode 100644 index 00000000..c571fb68 --- /dev/null +++ b/Ryujinx.HLE/Ui/DynamicTextChangedHandler.cs @@ -0,0 +1,4 @@ +namespace Ryujinx.HLE.Ui +{ + public delegate void DynamicTextChangedHandler(string text, int cursorBegin, int cursorEnd, bool overwriteMode); +} \ No newline at end of file -- cgit v1.2.3