From cb43cc7e322014ce2bd0ee73b06d403be62fa8d5 Mon Sep 17 00:00:00 2001 From: sharmander Date: Thu, 23 Dec 2021 11:33:56 -0500 Subject: UI - Add Volume Controls + Mute Toggle (F2) (#2871) * Add the ability to toggle mute in the status bar. * Add the ability to toggle mute in the status bar. * Formatting fixes * Add hotkey (F2) to mute * Add default hotkey to config.json * Add ability to change volume via slider. * Fix Headless * Fix SDL2 Problem : Credits to d3xMachina * Remove unnecessary work * Address gdk comments * Toggling with Hotkey now properly restores volume to original level. * Toggling with Hotkey now properly restores volume to original level. * Update UI to show Volume % instead of Muted/Unmuted * Clean up the volume ui a bit. * Undo unintentionally committed code. * Implement AudRen Support * Restore intiial volume level in function definition. * Finalize UI * Finalize UI * Use clamp for bounds check * Use Math.Clamp for volume in soundio * Address comments by gdkchan * Address remaining comments * Fix missing semicolon * Address remaining gdkchan comment * Fix comment * Change /* to // * Allow volume slider to change volume immediately. Also force label text to cast to int to prevent decimals from showing in status bar * Remove blank line * Undo setting of volume level when "Cancel" is pressed. * Fix allignment for settings window code --- Ryujinx.HLE/Switch.cs | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'Ryujinx.HLE/Switch.cs') diff --git a/Ryujinx.HLE/Switch.cs b/Ryujinx.HLE/Switch.cs index eeb0e7b9..29d2ddd4 100644 --- a/Ryujinx.HLE/Switch.cs +++ b/Ryujinx.HLE/Switch.cs @@ -146,6 +146,21 @@ namespace Ryujinx.HLE Gpu.Window.Present(swapBuffersCallback); } + public void SetVolume(float volume) + { + System.SetVolume(volume); + } + + public float GetVolume() + { + return System.GetVolume(); + } + + public bool IsAudioMuted() + { + return System.GetVolume() == 0; + } + public void DisposeGpu() { Gpu.Dispose(); -- cgit v1.2.3