From 9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d Mon Sep 17 00:00:00 2001 From: Alex Barney Date: Tue, 30 Oct 2018 19:43:02 -0600 Subject: Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) * Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment --- Ryujinx.HLE/Loaders/Executable.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Ryujinx.HLE/Loaders/Executable.cs') diff --git a/Ryujinx.HLE/Loaders/Executable.cs b/Ryujinx.HLE/Loaders/Executable.cs index 3c63af14..d4d79073 100644 --- a/Ryujinx.HLE/Loaders/Executable.cs +++ b/Ryujinx.HLE/Loaders/Executable.cs @@ -13,7 +13,7 @@ namespace Ryujinx.HLE.Loaders { class Executable { - private AMemory Memory; + private MemoryManager Memory; private List Dynamic; @@ -28,7 +28,7 @@ namespace Ryujinx.HLE.Loaders private KMemoryManager MemoryManager; - public Executable(IExecutable Exe, KMemoryManager MemoryManager, AMemory Memory, long ImageBase) + public Executable(IExecutable Exe, KMemoryManager MemoryManager, MemoryManager Memory, long ImageBase) { Dynamic = new List(); -- cgit v1.2.3