From 23c844b2aa84a65e573dcc023d19b8f5294a8baf Mon Sep 17 00:00:00 2001 From: jhorv <38920027+jhorv@users.noreply.github.com> Date: Sat, 11 Mar 2023 15:05:48 -0500 Subject: Misc performance tweaks (#4509) * use Array.Empty() where instead of allocating new zero-length arrays * structure for loops in a way that the JIT will elide array/Span bounds checking * avoiding function calls in for loop condition tests * avoid LINQ in a hot path * conform with code style * fix mistake in GetNextWaitingObject() * fix GetNextWaitingObject() possibility of returning null if all list items have TimePoint == long.MaxValue * make GetNextWaitingObject() behave FIFO behavior for multiple items with the same TimePoint --- Ryujinx.HLE/HOS/Services/Time/TimeZone/TimeZoneContentManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.HLE/HOS/Services/Time') diff --git a/Ryujinx.HLE/HOS/Services/Time/TimeZone/TimeZoneContentManager.cs b/Ryujinx.HLE/HOS/Services/Time/TimeZone/TimeZoneContentManager.cs index 69ed56d4..9367024e 100644 --- a/Ryujinx.HLE/HOS/Services/Time/TimeZone/TimeZoneContentManager.cs +++ b/Ryujinx.HLE/HOS/Services/Time/TimeZone/TimeZoneContentManager.cs @@ -233,7 +233,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone // If the location name is too long, error out. if (locationName.Length > 0x24) { - outLocationNameArray = new string[0]; + outLocationNameArray = Array.Empty(); return ResultCode.LocationNameTooLong; } -- cgit v1.2.3