From 54b79dffa8eafe9da9765329930e8832ae90ae83 Mon Sep 17 00:00:00 2001 From: Thomas Guillemard Date: Thu, 25 Jul 2019 16:44:51 +0200 Subject: Implement time:* 4.0.0 commands (#736) * Abstract SteadyClockCore to follow Nintendo changes in 4.x This is the ground work for 4.0.0 support * Implement TickBasedSteadyClockCore Preparation for the ephemeral clock. * Refactor SystemClockCore to follow 4.0.0 changes * Implement EphemeralNetworkSystemClock * Implement GetSnapshotClock & GetSnapshotClockFromSystemClockContext * Implement CalculateStandardUserSystemClockDifferenceByUser & CalculateSpanBetween * Remove an outdated comment & unused import * Fix a nit and GetClockSnapshot * Address comment --- .../HOS/Services/Time/Clock/SystemClockCore.cs | 30 +++++++++++++++++++--- 1 file changed, 27 insertions(+), 3 deletions(-) (limited to 'Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs') diff --git a/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs b/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs index d3a056e4..52f3c908 100644 --- a/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs +++ b/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs @@ -4,11 +4,35 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock { abstract class SystemClockCore { - public abstract SteadyClockCore GetSteadyClockCore(); + private SteadyClockCore _steadyClockCore; + private SystemClockContext _context; - public abstract ResultCode GetSystemClockContext(KThread thread, out SystemClockContext context); + public SystemClockCore(SteadyClockCore steadyClockCore) + { + _steadyClockCore = steadyClockCore; + _context = new SystemClockContext(); + + _context.SteadyTimePoint.ClockSourceId = steadyClockCore.GetClockSourceId(); + } - public abstract ResultCode SetSystemClockContext(SystemClockContext context); + public virtual SteadyClockCore GetSteadyClockCore() + { + return _steadyClockCore; + } + + public virtual ResultCode GetSystemClockContext(KThread thread, out SystemClockContext context) + { + context = _context; + + return ResultCode.Success; + } + + public virtual ResultCode SetSystemClockContext(SystemClockContext context) + { + _context = context; + + return ResultCode.Success; + } public abstract ResultCode Flush(SystemClockContext context); -- cgit v1.2.3