From 81f1a4dc3161882b0385c9d4752fbba84b9eca96 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Fri, 9 Sep 2022 22:16:24 -0300 Subject: Allocate work buffer for audio renderer instead of using guest supplied memory (#3276) * Allocate work buffer for audio renderer instead of using guest supplied memory * Typo * Use GC.AllocateArray to allocate pinned array --- Ryujinx.HLE/HOS/Services/Audio/AudioRendererManagerServer.cs | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'Ryujinx.HLE/HOS/Services/Audio/AudioRendererManagerServer.cs') diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManagerServer.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManagerServer.cs index a82e0fe8..c9591c06 100644 --- a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManagerServer.cs +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManagerServer.cs @@ -34,7 +34,14 @@ namespace Ryujinx.HLE.HOS.Services.Audio KTransferMemory workBufferTransferMemory = context.Process.HandleTable.GetObject(transferMemoryHandle); uint processHandle = (uint)context.Request.HandleDesc.ToCopy[1]; - ResultCode result = _impl.OpenAudioRenderer(context, out IAudioRenderer renderer, ref parameter, workBufferSize, appletResourceUserId, workBufferTransferMemory, processHandle); + ResultCode result = _impl.OpenAudioRenderer( + context, + out IAudioRenderer renderer, + ref parameter, + workBufferSize, + appletResourceUserId, + workBufferTransferMemory, + processHandle); if (result == ResultCode.Success) { -- cgit v1.2.3