From a33dc2f4919f7fdc8ea9db41c4c70c38cedfd3df Mon Sep 17 00:00:00 2001 From: mageven <62494521+mageven@users.noreply.github.com> Date: Tue, 4 Aug 2020 05:02:53 +0530 Subject: Improved Logger (#1292) * Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements --- .../HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs') diff --git a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs index 16c06b51..b5802d2d 100644 --- a/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs +++ b/Ryujinx.HLE/HOS/Services/Audio/AudioRendererManager/IAudioRenderer.cs @@ -105,7 +105,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager { context.ResponseData.Write((int)_playState); - Logger.PrintStub(LogClass.ServiceAudio, new { State = Enum.GetName(typeof(PlayState), _playState) }); + Logger.Stub?.PrintStub(LogClass.ServiceAudio, new { State = Enum.GetName(typeof(PlayState), _playState) }); return ResultCode.Success; } @@ -287,7 +287,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager // Start() public ResultCode StartAudioRenderer(ServiceCtx context) { - Logger.PrintStub(LogClass.ServiceAudio); + Logger.Stub?.PrintStub(LogClass.ServiceAudio); _playState = PlayState.Playing; @@ -298,7 +298,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager // Stop() public ResultCode StopAudioRenderer(ServiceCtx context) { - Logger.PrintStub(LogClass.ServiceAudio); + Logger.Stub?.PrintStub(LogClass.ServiceAudio); _playState = PlayState.Stopped; -- cgit v1.2.3