From 63b24b4af2804f173764c98586a19c39db04ad4d Mon Sep 17 00:00:00 2001 From: Alex Barney Date: Sun, 5 Jan 2020 04:49:44 -0700 Subject: Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) * Use savedata FS commands from LibHac * Add EnsureSaveData. Use ApplicationControlProperty struct * Add a function to migrate to the new directory layout * LibHac update * Change backup structure * Don't create UI files in the save path * Update RyuFs paths * Add GetProgramIndexForAccessLog Ryujinx only runs one program at a time, so always return values reflecting that * Load control NCA when loading from an NSP * Skip over UI stats when exiting * Set TitleName and TitleId in more cases. Fix TitleID naming style * Completely comment out GUI play stats code * rebase * Update LibHac * Update LibHac * Revert UI changes * Do migration automatically at startup * Rename RyuFs directory to Ryujinx * Update RyuFs text * Store savedata paths in the GUI * Make "Open Save Directory" work * Use a dummy NACP in EnsureSaveData if one is not loaded * Remove manual migration button * Respond to feedback * Don't read the installer config to get a version string * Delete nuget.config * Exclude 'sdcard' and 'bis' during migration Co-authored-by: Thog --- .../ApplicationProxy/IApplicationFunctions.cs | 40 ++++++++++++++++++---- 1 file changed, 33 insertions(+), 7 deletions(-) (limited to 'Ryujinx.HLE/HOS/Services/Am/AppletOE/ApplicationProxyService/ApplicationProxy') diff --git a/Ryujinx.HLE/HOS/Services/Am/AppletOE/ApplicationProxyService/ApplicationProxy/IApplicationFunctions.cs b/Ryujinx.HLE/HOS/Services/Am/AppletOE/ApplicationProxyService/ApplicationProxy/IApplicationFunctions.cs index 464d0b47..904264aa 100644 --- a/Ryujinx.HLE/HOS/Services/Am/AppletOE/ApplicationProxyService/ApplicationProxy/IApplicationFunctions.cs +++ b/Ryujinx.HLE/HOS/Services/Am/AppletOE/ApplicationProxyService/ApplicationProxy/IApplicationFunctions.cs @@ -1,13 +1,19 @@ +using LibHac; +using LibHac.Account; +using LibHac.Common; +using LibHac.Ncm; +using LibHac.Ns; +using Ryujinx.Common; using Ryujinx.Common.Logging; using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Threading; -using Ryujinx.HLE.HOS.Services.Am.AppletAE; using Ryujinx.HLE.HOS.Services.Am.AppletAE.Storage; using Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService; -using Ryujinx.HLE.Utilities; using System; +using static LibHac.Fs.ApplicationSaveDataManagement; + namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy { class IApplicationFunctions : IpcService @@ -24,7 +30,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati public ResultCode PopLaunchParameter(ServiceCtx context) { // Only the first 0x18 bytes of the Data seems to be actually used. - MakeObject(context, new IStorage(StorageHelper.MakeLaunchParams())); + MakeObject(context, new AppletAE.IStorage(StorageHelper.MakeLaunchParams())); return ResultCode.Success; } @@ -33,13 +39,33 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati // EnsureSaveData(nn::account::Uid) -> u64 public ResultCode EnsureSaveData(ServiceCtx context) { - UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10)); + Uid userId = context.RequestData.ReadStruct(); + TitleId titleId = new TitleId(context.Process.TitleId); - context.ResponseData.Write(0L); + BlitStruct controlHolder = context.Device.System.ControlData; - Logger.PrintStub(LogClass.ServiceAm, new { userId }); + ref ApplicationControlProperty control = ref controlHolder.Value; - return ResultCode.Success; + if (Util.IsEmpty(controlHolder.ByteSpan)) + { + // If the current application doesn't have a loaded control property, create a dummy one + // and set the savedata sizes so a user savedata will be created. + control = ref new BlitStruct(1).Value; + + // The set sizes don't actually matter as long as they're non-zero because we use directory savedata. + control.UserAccountSaveDataSize = 0x4000; + control.UserAccountSaveDataJournalSize = 0x4000; + + Logger.PrintWarning(LogClass.ServiceAm, + "No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games."); + } + + Result result = EnsureApplicationSaveData(context.Device.System.FsClient, out long requiredSize, titleId, + ref context.Device.System.ControlData.Value, ref userId); + + context.ResponseData.Write(requiredSize); + + return (ResultCode)result.Value; } [Command(21)] -- cgit v1.2.3