From 55e97959b9720e2efbe2451c38e0610422335603 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 6 Jul 2022 13:37:36 -0300 Subject: Fix Vi managed and stray layers open/close/destroy (#3438) * Fix Vi managed and stray layers open/close/destroy * OpenLayer should set the state to ManagedOpened --- .../SystemAppletProxy/ISelfController.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/SystemAppletProxy') diff --git a/Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/SystemAppletProxy/ISelfController.cs b/Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/SystemAppletProxy/ISelfController.cs index 2af80f6e..d6e34d21 100644 --- a/Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/SystemAppletProxy/ISelfController.cs +++ b/Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/SystemAppletProxy/ISelfController.cs @@ -217,7 +217,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys // CreateManagedDisplayLayer() -> u64 public ResultCode CreateManagedDisplayLayer(ServiceCtx context) { - context.Device.System.SurfaceFlinger.CreateLayer(_pid, out long layerId); + context.Device.System.SurfaceFlinger.CreateLayer(out long layerId, _pid); context.Device.System.SurfaceFlinger.SetRenderLayer(layerId); context.ResponseData.Write(layerId); @@ -238,8 +238,8 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys // CreateManagedDisplaySeparableLayer() -> (u64, u64) public ResultCode CreateManagedDisplaySeparableLayer(ServiceCtx context) { - context.Device.System.SurfaceFlinger.CreateLayer(_pid, out long displayLayerId); - context.Device.System.SurfaceFlinger.CreateLayer(_pid, out long recordingLayerId); + context.Device.System.SurfaceFlinger.CreateLayer(out long displayLayerId, _pid); + context.Device.System.SurfaceFlinger.CreateLayer(out long recordingLayerId, _pid); context.Device.System.SurfaceFlinger.SetRenderLayer(displayLayerId); context.ResponseData.Write(displayLayerId); -- cgit v1.2.3