From e96ef6d53250b72d084f7e6baf13e9bab485bca2 Mon Sep 17 00:00:00 2001 From: Mary Date: Thu, 30 Dec 2021 10:55:06 +0100 Subject: kernel: Implement thread pinning support (#2840) * kernel: Implement Thread pinning support This commit adds support for 8.x thread pinning changes and implement SynchronizePreemptionState syscall. Based on kernel 13.x reverse. * Address gdkchan's comment * kernel: fix missing critical section leave in SetActivity Fix Unity games * Implement missing bits on the interrupt handler and inline update pinning function as it cannot be generic * Fix some bugs in SetActivity and SetCoreAndAffinityMask * Address gdkchan's comments --- Ryujinx.HLE/HOS/Kernel/SupervisorCall/Syscall.cs | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'Ryujinx.HLE/HOS/Kernel/SupervisorCall/Syscall.cs') diff --git a/Ryujinx.HLE/HOS/Kernel/SupervisorCall/Syscall.cs b/Ryujinx.HLE/HOS/Kernel/SupervisorCall/Syscall.cs index 59d56b4d..2dd9d807 100644 --- a/Ryujinx.HLE/HOS/Kernel/SupervisorCall/Syscall.cs +++ b/Ryujinx.HLE/HOS/Kernel/SupervisorCall/Syscall.cs @@ -2655,6 +2655,13 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall }; } + public KernelResult SynchronizePreemptionState() + { + KernelStatic.GetCurrentThread().SynchronizePreemptionState(); + + return KernelResult.Success; + } + private bool IsPointingInsideKernel(ulong address) { return (address + 0x1000000000) < 0xffffff000; -- cgit v1.2.3