From 85dbb9559ad317a657dafd24da27fec4b3f5250f Mon Sep 17 00:00:00 2001 From: Alex Barney Date: Tue, 4 Dec 2018 14:23:37 -0600 Subject: Adjust naming conventions and general refactoring in HLE Project (#490) * Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters --- Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs | 50 +++++++++++++++--------------- 1 file changed, 25 insertions(+), 25 deletions(-) (limited to 'Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs') diff --git a/Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs b/Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs index b02a1195..4bafa69d 100644 --- a/Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs +++ b/Ryujinx.HLE/HOS/Kernel/KCriticalSection.cs @@ -5,15 +5,15 @@ namespace Ryujinx.HLE.HOS.Kernel { class KCriticalSection { - private Horizon System; + private Horizon _system; - public object LockObj { get; private set; } + public object LockObj { get; } - private int RecursionCount; + private int _recursionCount; - public KCriticalSection(Horizon System) + public KCriticalSection(Horizon system) { - this.System = System; + _system = system; LockObj = new object(); } @@ -22,53 +22,53 @@ namespace Ryujinx.HLE.HOS.Kernel { Monitor.Enter(LockObj); - RecursionCount++; + _recursionCount++; } public void Leave() { - if (RecursionCount == 0) + if (_recursionCount == 0) { return; } - bool DoContextSwitch = false; + bool doContextSwitch = false; - if (--RecursionCount == 0) + if (--_recursionCount == 0) { - if (System.Scheduler.ThreadReselectionRequested) + if (_system.Scheduler.ThreadReselectionRequested) { - System.Scheduler.SelectThreads(); + _system.Scheduler.SelectThreads(); } Monitor.Exit(LockObj); - if (System.Scheduler.MultiCoreScheduling) + if (_system.Scheduler.MultiCoreScheduling) { - lock (System.Scheduler.CoreContexts) + lock (_system.Scheduler.CoreContexts) { - for (int Core = 0; Core < KScheduler.CpuCoresCount; Core++) + for (int core = 0; core < KScheduler.CpuCoresCount; core++) { - KCoreContext CoreContext = System.Scheduler.CoreContexts[Core]; + KCoreContext coreContext = _system.Scheduler.CoreContexts[core]; - if (CoreContext.ContextSwitchNeeded) + if (coreContext.ContextSwitchNeeded) { - CpuThread CurrentHleThread = CoreContext.CurrentThread?.Context; + CpuThread currentHleThread = coreContext.CurrentThread?.Context; - if (CurrentHleThread == null) + if (currentHleThread == null) { //Nothing is running, we can perform the context switch immediately. - CoreContext.ContextSwitch(); + coreContext.ContextSwitch(); } - else if (CurrentHleThread.IsCurrentThread()) + else if (currentHleThread.IsCurrentThread()) { //Thread running on the current core, context switch will block. - DoContextSwitch = true; + doContextSwitch = true; } else { //Thread running on another core, request a interrupt. - CurrentHleThread.RequestInterrupt(); + currentHleThread.RequestInterrupt(); } } } @@ -76,7 +76,7 @@ namespace Ryujinx.HLE.HOS.Kernel } else { - DoContextSwitch = true; + doContextSwitch = true; } } else @@ -84,9 +84,9 @@ namespace Ryujinx.HLE.HOS.Kernel Monitor.Exit(LockObj); } - if (DoContextSwitch) + if (doContextSwitch) { - System.Scheduler.ContextSwitch(); + _system.Scheduler.ContextSwitch(); } } } -- cgit v1.2.3