From 85dbb9559ad317a657dafd24da27fec4b3f5250f Mon Sep 17 00:00:00 2001 From: Alex Barney Date: Tue, 4 Dec 2018 14:23:37 -0600 Subject: Adjust naming conventions and general refactoring in HLE Project (#490) * Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters --- Ryujinx.HLE/HOS/Kernel/KCoreContext.cs | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) (limited to 'Ryujinx.HLE/HOS/Kernel/KCoreContext.cs') diff --git a/Ryujinx.HLE/HOS/Kernel/KCoreContext.cs b/Ryujinx.HLE/HOS/Kernel/KCoreContext.cs index 638dde9e..4ca3c25a 100644 --- a/Ryujinx.HLE/HOS/Kernel/KCoreContext.cs +++ b/Ryujinx.HLE/HOS/Kernel/KCoreContext.cs @@ -4,9 +4,9 @@ namespace Ryujinx.HLE.HOS.Kernel { class KCoreContext { - private KScheduler Scheduler; + private KScheduler _scheduler; - private HleCoreManager CoreManager; + private HleCoreManager _coreManager; public bool ContextSwitchNeeded { get; private set; } @@ -17,15 +17,15 @@ namespace Ryujinx.HLE.HOS.Kernel public KThread CurrentThread { get; private set; } public KThread SelectedThread { get; private set; } - public KCoreContext(KScheduler Scheduler, HleCoreManager CoreManager) + public KCoreContext(KScheduler scheduler, HleCoreManager coreManager) { - this.Scheduler = Scheduler; - this.CoreManager = CoreManager; + _scheduler = scheduler; + _coreManager = coreManager; } - public void SelectThread(KThread Thread) + public void SelectThread(KThread thread) { - SelectedThread = Thread; + SelectedThread = thread; if (SelectedThread != CurrentThread) { @@ -43,10 +43,10 @@ namespace Ryujinx.HLE.HOS.Kernel if (CurrentThread != null) { - long CurrentTime = PerformanceCounter.ElapsedMilliseconds; + long currentTime = PerformanceCounter.ElapsedMilliseconds; - CurrentThread.TotalTimeRunning += CurrentTime - CurrentThread.LastScheduledTime; - CurrentThread.LastScheduledTime = CurrentTime; + CurrentThread.TotalTimeRunning += currentTime - CurrentThread.LastScheduledTime; + CurrentThread.LastScheduledTime = currentTime; } } @@ -58,21 +58,21 @@ namespace Ryujinx.HLE.HOS.Kernel if (CurrentThread != null) { - CoreManager.Reset(CurrentThread.Context.Work); + _coreManager.Reset(CurrentThread.Context.Work); } CurrentThread = SelectedThread; if (CurrentThread != null) { - long CurrentTime = PerformanceCounter.ElapsedMilliseconds; + long currentTime = PerformanceCounter.ElapsedMilliseconds; - CurrentThread.TotalTimeRunning += CurrentTime - CurrentThread.LastScheduledTime; - CurrentThread.LastScheduledTime = CurrentTime; + CurrentThread.TotalTimeRunning += currentTime - CurrentThread.LastScheduledTime; + CurrentThread.LastScheduledTime = currentTime; CurrentThread.ClearExclusive(); - CoreManager.Set(CurrentThread.Context.Work); + _coreManager.Set(CurrentThread.Context.Work); CurrentThread.Context.Execute(); } -- cgit v1.2.3