From 4da44e09cb2a32f69b4a6b47221117b78e4618dc Mon Sep 17 00:00:00 2001 From: Andrey Sukharev Date: Mon, 5 Dec 2022 16:47:39 +0300 Subject: Make structs readonly when applicable (#4002) * Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too --- Ryujinx.HLE/HOS/Kernel/Common/KernelInit.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.HLE/HOS/Kernel/Common/KernelInit.cs') diff --git a/Ryujinx.HLE/HOS/Kernel/Common/KernelInit.cs b/Ryujinx.HLE/HOS/Kernel/Common/KernelInit.cs index 1949df31..9829ae03 100644 --- a/Ryujinx.HLE/HOS/Kernel/Common/KernelInit.cs +++ b/Ryujinx.HLE/HOS/Kernel/Common/KernelInit.cs @@ -5,7 +5,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common { static class KernelInit { - private struct MemoryRegion + private readonly struct MemoryRegion { public ulong Address { get; } public ulong Size { get; } -- cgit v1.2.3